
Fallingstar Beast Jaw
Fallingstar Beast Jaw is a unique colossal weapon dropped by the Full-Grown Fallingstar Beast on Mt. Gelmir. Its Gravity Bolt calls a fast vertical gravity strike at range, adding repeated stance pressure to a heavy physical, magic, and lightning weapon.
Key Takeaways
Fallingstar Beast Jaw combines colossal-weapon commitment with a distinctive gravity-based ranged skill, making its identity depend as much on Gravity Bolt as on its normal attacks.
Gravity Bolt defines the weapon
Its unique skill launches a gravity projectile and follows it with a lightning strike, giving this otherwise close-range colossal weapon a way to pressure enemies from a distance. The skill’s use and FP cost should be covered in the mechanics section.
Its requirements favor a hybrid investment
The weapon requires Strength, Dexterity, and Intelligence, so it is not a natural fit for a purely physical Strength setup unless the build also reaches its Intelligence requirement. The exact requirement line belongs in the stats section.
The acquisition is tied to Mt. Gelmir
Fallingstar Beast Jaw is obtained by defeating the Full-Grown Fallingstar Beast in Mt. Gelmir, making access dependent on reaching that encounter rather than finding the weapon as a routine world pickup.
It offers ranged pressure without changing weapons
Gravity Bolt lets the wielder attack or create pressure before committing to the Jaw’s slower melee range. That flexibility is its main practical distinction from many other colossal weapons.
Its commitment is also its limitation
The weapon retains the slower handling and heavier commitment associated with colossal weapons, while its skill consumes FP. Players who want consistently fast melee strings may find its attack pattern restrictive.
It follows a unique upgrade path
Fallingstar Beast Jaw uses Somber Smithing Stones and cannot be customized with Ashes of War or ordinary affinities. Its fixed skill is therefore part of the weapon’s progression identity, not a replaceable loadout slot.
Its closest comparison is another gravity colossal weapon
Compared with Ruins Greatsword, Fallingstar Beast Jaw places more emphasis on a built-in ranged skill and a Strength/Dexterity/Intelligence requirement profile, while both occupy the heavyweight gravity-weapon space.
Overview
Fallingstar Beast Jaw is a unique colossal weapon in Elden Ring, formed from the remains of a Fallingstar Beast and distinguished by its gravity-based weapon skill, Gravity Bolt.
Unlike an ordinary colossal weapon, Fallingstar Beast Jaw is built around both close-range attacks and a distinctive ranged skill. Gravity Bolt calls down a gravitational strike on a target area, giving the weapon an option for pressuring enemies before they enter melee range or punishing opponents that disengage. Its heavy physical presence still defines its normal use, but the skill makes it more than a purely contact-range strength weapon.
The weapon is tied to the Full-Grown Fallingstar Beast remembrance reward rather than a common pickup, enemy drop, or standard vendor inventory. That makes it a unique progression reward with a clear boss-associated identity. It belongs to Elden Ring's base-game arsenal, not the Shadow of the Erdtree weapon pool, and it is not a variant of a conventional greatsword or a customizable version of another weapon.
Fallingstar Beast Jaw is especially relevant to characters that can support a heavy weapon while also benefiting from its gravity-oriented skill. Its defining choice is therefore not simply whether the player wants the largest possible melee attack: the weapon asks whether a slower colossal moveset is worth pairing with an unusual ranged pressure tool. Gravity Bolt also gives it a different combat rhythm from colossal weapons whose special actions only improve a close-range exchange.
The weapon differs from other gravity-themed choices because its identity is concentrated in the weapon itself and its fixed skill, rather than in applying an Ash of War to a broadly customizable base weapon. That fixed-specialization approach limits its flexibility compared with infusible alternatives, but it also makes the Jaw immediately recognizable: a remembrance weapon with a beast-derived form, a heavy melee role, and a built-in gravity attack that remains central to how it is evaluated.
Statistics
Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.
- CategoryColossal Swords
- Damage TypeStandard/Pierce
- Primary ScalingStr D
- Weight22
- SkillMeteoric Sky Burst
- Str Req60
- Dex Req8
- How to ObtainFallingstar Beast drop
Figures verified against Consolidated Game Weapons Database.
Compared to similar colossal swords
| Weapon | Str Req | Dex Req | Weight | Primary Scaling |
|---|---|---|---|---|
| Fallingstar Beast Jaw | 60 | 8 | 22 | Str D |
| Bastard's Stars | 17 | 12 | 22 | Str D / Arc C |
| Ruins Greatsword | 60 | 10 | 23 | Str D |
| Watchdog's Greatsword | 44 | 8 | 20 | Str D |
| Golem's Halberd | 50 | 10 | 25 | Str D |
Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.
How to Obtain
- Reach the Mt. Gelmir area and the Ninth Mt. Gelmir Campsite; no quest, vendor currency, key item, or separate weapon-unlock requirement is needed.
- The weapon is available in the base game and does not require Shadow of the Erdtree. The boss can be fought later if initially skipped; it is not treated as a permanently missable quest reward. It is obtained once per playthrough through this boss reward, with another copy available in a subsequent journey.
- 01Travel to the Ninth Mt. Gelmir Campsite Site of Grace in Mt. Gelmir, within the Altus Plateau region. From the grace, use the nearby Spiritspring to reach the elevated arena containing the Full-Grown Fallingstar Beast. This is the required boss encounter; the Fallingstar Beast in Sellia Crystal Tunnel is a different fight and does not provide this weapon.
- 02Defeat the Full-Grown Fallingstar Beast at the Mt. Gelmir arena. Fallingstar Beast Jaw is a guaranteed reward for this boss, so no drop-rate farming or separate chest search is required. The weapon is awarded after the encounter rather than being purchased from a vendor.
Availability
Requires Equip requirements are 34 STR, 12 DEX, and 20 INT.
This is a base-game remembrance-style boss reward and does not require Shadow of the Erdtree or another DLC. It is not ordinary vendor stock, and no purchase price applies.
Requires The same equip requirements apply.
The weapon can be obtained again in a subsequent playthrough after reaching its boss encounter; no separate NG+ difficulty, vendor, or progression requirement is associated with its availability.
The weapon belongs to the base game and is available without purchasing or entering the DLC.
Mechanics and Handling
Fallingstar Beast Jaw is a slow, high-commitment colossal weapon whose handling is defined by broad physical swings and the Gravity Bolt skill. Its attacks cover useful space in front of the Tarnished, but the recovery after a missed swing leaves little room for careless trades. It is most effective when its reach and stagger pressure are used to control an approach rather than when it is treated like a fast strength weapon.
Colossal-weapon attack pattern
The regular moveset uses large, deliberate swings with substantial forward coverage. Light attacks are useful for catching targets in front of the wielder, while heavier attacks commit more strongly to an overhead or forceful follow-through. The weapon’s size makes spacing important: attacks that connect near the outer edge of the swing can keep the user safer, but whiffing against a mobile enemy creates a long recovery window.
Jumping attacks and charged heavy attacks provide stronger single-hit commitment than the ordinary sequence and are useful for pressuring an enemy’s stance when there is time to set them up. They are not universal answers to every opening; the weapon’s slow wind-up makes them vulnerable to enemies that can sidestep, interrupt, or retaliate before the attack lands. The weapon can also be used on horseback, where its reach and ability to keep pressure on large targets are particularly practical.
Gravity Bolt
Gravity Bolt is the Fallingstar Beast Jaw’s defining weapon skill. The user drives the weapon into the ground and calls down a gravity projectile at a targeted area, giving this otherwise close-range colossal weapon a repeatable ranged option. The attack does not require the user to stand directly beside the target, so it can punish enemies that retreat, hover just outside melee range, or create distance after an exchange.
The skill is most valuable for supplementing the normal moveset rather than replacing it. Its targeting and impact make it useful for interrupting or staggering susceptible enemies, but the activation still involves a visible commitment. A player who repeatedly casts it without watching the enemy’s response can be punished during the skill’s start-up or recovery. It is also a useful way to maintain pressure while approaching an enemy that is difficult to hit safely with a full colossal-weapon swing.
Gravity Bolt consumes FP, so repeated use is constrained by the character’s available FP and flask allocation. Its performance should therefore be evaluated separately from the weapon’s ordinary attack damage: the skill is a weapon-specific gravity attack, not an additional passive effect applied to every hit. Its damage and stance results can also vary with the target and the user’s build, so the skill should not be treated as having one universal outcome against all enemies.
Spacing, commitment, and defensive use
The weapon rewards deliberate attack selection. Against a large or committed opponent, a normal swing or charged attack can exploit the weapon’s reach and pressure the target’s stance. Against small, fast enemies, Gravity Bolt can create an opening or force movement before the user commits to melee range. Alternating between the two ranges is generally safer than repeating the same attack until the enemy is allowed to close.
Fallingstar Beast Jaw does not function as a shield, and its offensive animations should not be confused with a dedicated guard or parry tool. Blocking with a weapon remains a defensive fallback rather than the reason to equip it, while attacks that expose the user to a counterattack should be timed around the enemy’s recovery. The weapon has no reload cycle or ammunition system; its special-resource concern is FP for Gravity Bolt, while ordinary attacks use the game’s normal melee stamina rules.
Upgrades and Variants
Strengths, Weaknesses and Best Uses
Strengths
- Gravity Bolt gives this colossal weapon a ranged lightning attack, letting a primarily melee character pressure targets without switching weapons.
- The skill can be used repeatedly to apply focused ranged pressure and contribute to stance damage, making it useful for creating openings against substantial PvE enemies when the attack connects consistently.
- Its colossal-weapon moveset supplies committed, close-range physical attacks, while the Jaw’s reach lets the wielder threaten enemies from farther away than many shorter melee classes.
- The weapon naturally suits a Strength/Intelligence character who wants a dedicated gravity-themed skill rather than a freely interchangeable Ash of War.
Weaknesses
- The colossal-weapon moveset is slow and commitment-heavy, so missed swings leave the wielder vulnerable against fast enemies or during narrow attack windows.
- Fallingstar Beast Jaw has substantial attribute and weight demands, restricting early-game access and making it less convenient for lightly equipped or non-Strength builds.
- Gravity Bolt consumes FP, so relying on the skill requires Mind investment, Cerulean Flask support, or deliberate limits on skill use.
- As a unique Somber weapon with a fixed skill, it does not offer the affinity and Ash of War flexibility available on many regular colossal weapons.
- The weapon's close-range attacks and Gravity Bolt both reward timing; the skill is less dependable when targets move unpredictably, remain highly mobile, or leave little time for its committed animation.
Best uses
- PvE boss and elite-enemy encounters where repeated Gravity Bolt casts can maintain pressure and help create stance-break opportunities.
- Strength/Intelligence builds that want a heavy melee weapon with an integrated ranged option rather than carrying a separate staff, spell setup, or secondary weapon for every distance.
- Exploration and general PvE encounters where the skill can soften or finish a dangerous target before committing to the colossal weapon’s slower melee range.
- Players who value a fixed, gravity-themed identity and are willing to trade infusion flexibility and faster attacks for a distinctive weapon skill.
Compared With Similar Weapons
| Weapon | Class and build fit | Signature skill or mechanic | Practical distinction from Fallingstar Beast Jaw |
|---|---|---|---|
| Ruins Greatsword | Wave of Destruction sends a gravity-based shockwave along the ground | A stronger direct alternative for Strength/Intelligence builds that want a broad ground-level attack rather than Fallingstar Beast Jaw's targeted Gravity Bolt; both use unique skills and Somber reinforcement. | — |
| Starscourge Greatsword | Starcaller Cry pulls nearby enemies inward before the follow-up slam | Offers crowd control and paired-sword moves when powerstanced. Fallingstar Beast Jaw is the more focused choice when its ranged gravity projectile and repeated stagger pressure are the priority. | — |
| Meteorite Ore Blade | Gravitas creates a close-range gravity pull around the user | A lighter, faster gravity-themed alternative with katana handling and bleed. It does not provide the colossal-weapon reach, impact, or heavy commitment associated with Fallingstar Beast Jaw. | — |
Used In
- Full-Grown Fallingstar BeastDefeating this boss in Mt. Gelmir rewards the Fallingstar Beast Jaw.
- Mt. GelmirThe weapon is obtained from the Full-Grown Fallingstar Beast encountered in this region.
Lore and Design
The item text presents Fallingstar Beast Jaw as a weapon made from the jaw of a Fallingstar Beast, with glintstone incorporated into its construction. That description reinforces the creatures’ unusual nature: they are star-born beings whose bodies combine stone-like matter with gravitational power. The weapon therefore has a direct material and thematic relationship to the Fallingstar Beast species rather than merely borrowing its appearance.
Its clearest story association is with the Full-Grown Fallingstar Beast that rewards the weapon. The Jaw links the player’s armament to the creature defeated in that encounter, but the item text does not establish a named owner, faction, or broader character relationship. The weapon’s shape and gravity-based capability support its identity as a trophy fashioned from the boss’s body; claims about real-world inspiration or a specific developer design intention are not established here.