BosssupportingOptionalHard

Full-Grown Fallingstar Beast

The Full-Grown Fallingstar Beast is an optional gravity-themed boss fought in a crater on Mt. Gelmir. Its charging attacks, pincers, tail and gravity magic make spacing and attack timing more important than raw aggression.

RoleOptional field boss and source of the Fallingstar Beast Jaw
StatusAvailable in Elden Ring
Importancesupporting
LocationMt. Gelmir, in the crater near Ninth Mt. Gelmir Campsite
RewardFallingstar Beast Jaw and runes

Key takeaways

Use the following points to decide whether to attempt the fight now or return after gaining more damage and survivability.

  • The fight is optional You can leave the crater and continue exploring Mt. Gelmir if the boss is consuming too many healing resources. Returning later does not require a quest decision or a permanent choice. Optional encounter
  • Do not chase every opening The beast can turn quickly after a charge or gravity attack. Take one or two attacks during a clear recovery window, then create space before its next movement. Attack timing
  • Medium range is safer than point-blank panic Staying close can reduce the time available to read its body attacks, while standing too far away invites charges and gravity projectiles. A position near the front quarter of the beast gives more time to react without abandoning all melee opportunities. Spacing
  • The reward is build-specific The Fallingstar Beast Jaw is the main reason many players return to this encounter. Characters who cannot use or do not want that weapon should treat the boss as optional exploration content rather than a progression gate. Reward value

Full-Grown Fallingstar Beast overview

The Full-Grown Fallingstar Beast is an optional boss in Mt. Gelmir, fought inside a large impact crater near Ninth Mt. Gelmir Campsite.

The Full-Grown Fallingstar Beast is the mature form of the Fallingstar Beast enemy found in several parts of Elden Ring. It occupies a crater on Mt. Gelmir, where the arena gives it room to charge, turn, and use gravity-based attacks. The fight is optional, so defeating it is not required to complete the main route through the region, but its reward makes the encounter particularly relevant to characters interested in gravity weapons or intelligence-oriented strength builds.

You first reach the encounter while exploring the upper slopes of Mt. Gelmir rather than by accepting a dedicated quest from an NPC. Ninth Mt. Gelmir Campsite serves as the useful landmark for the approach. From there, continue through the mountain route and climb toward the crater area. The boss is visible as part of the landscape, and crossing into its arena begins the fight without a separate fog-gate presentation.

The Full-Grown Fallingstar Beast is distinctive because it combines a large, mobile physical target with gravity magic. Its body attacks cover the space directly in front of it, while its horns, pincers, tail and charging movement punish players who remain close without a plan for disengaging. The safest openings usually come after a committed charge or a gravity attack, not during the middle of its repeated melee strings.

This encounter matters most for route planning and build decisions. Players who only need to progress can leave the crater and return later, while players seeking the Fallingstar Beast Jaw have a strong reason to prepare specifically for this boss. The fight rewards learning when to stay at medium range, when to roll through a charge, and when to stop attacking before the beast's follow-up turn catches the player.

Encounter route

ApproachClimb toward the crater
ArenaFull-Grown Fallingstar Beast
RewardClaim the boss drop
  1. ●Reach Ninth Mt. Gelmir CampsitelocationUse the Site of Grace as the practical staging point
  2. 2Climb to the craterrouteFollow the mountain route and ladders toward the upper crater
  3. ●Defeat Full-Grown Fallingstar BeastbossExploit recovery windows after charges and gravity attacks
  4. 4Collect Fallingstar Beast JawrewardCheck the reward after the encounter is over

The boss can be attempted whenever the player reaches the crater; it is not a mandatory step in Mt. Gelmir's main progression.

Requirements

There is no known quest prerequisite or mandatory story requirement for entering this encounter.

  • RequiredReach Mt. GelmirThe boss is located in the upper Mt. Gelmir route, so the player must first gain access to the region and navigate its cliffside paths.
  • RecommendedFind Ninth Mt. Gelmir CampsiteThis Site of Grace is the clearest landmark for preparing the approach and recovering before a retry.
  • RecommendedBring a survivable melee or ranged planThe boss can pressure both close and distant players. Choose a loadout that can punish recovery windows without requiring uninterrupted casting or a long stationary attack.
  • RecommendedPreserve healing before entering the craterThe approach through Mt. Gelmir can contain hazards and enemies, so arrive at the arena with enough healing to survive learning attempts.

Encounter phasesSpoilers

  1. 1

    Opening phase

    Starts: The fight begins when the player enters the crater.

    Not stated

    The beast establishes distance with charges and uses its large body to control the center of the arena. Learn the timing of its turns before committing to extended melee strings.

    • Charged rushTell The beast lowers its body and drives forward across the arena.Answer Roll through the approach rather than retreating in a straight line, then attack only after the beast has completed its movement and turn.
    • Horn and pincer strikesTell The head and front limbs draw the attack toward the space directly in front of the beast.Answer Move toward a flank when the animation permits, or block and disengage instead of remaining in front for the complete sequence.
    • Tail sweepTell The tail arcs around the rear and sides of the body.Answer Do not assume the rear is automatically safe; roll away from the sweep or wait until the tail has finished before attacking.
    • Gravity projectileTell A gravity-based attack forms before being sent toward the player's position.Answer Keep moving laterally and roll through the release or impact timing rather than stopping to trade damage.
    • Use the broad crater to see the charge coming, but do not run to the extreme edge because the beast's movement can leave little room for a recovery.
  2. 2

    Aggressive half

    Starts: The encounter becomes more dangerous as the beast loses health.

    Not stated

    The same core moves become harder to manage because the boss chains movement, gravity pressure and close attacks with less time between openings. Treat every successful punish as a short exchange rather than the start of a long combo.

    • Gravity pullTell The beast gathers gravity energy and pulls the player toward its body.Answer Stop attacking as the pull begins, create separation if possible, and avoid standing directly in front of the head when the effect ends.
    • Gravity burstTell A concentrated gravity effect detonates around the beast after a visible buildup.Answer Back away during the buildup and wait for the effect to finish; trying to heal or attack beside the body can turn the opening into a hit.
    • Extended charge sequenceTell The beast covers more ground and may turn into another attack after the initial rush.Answer Delay the counterattack until the final movement has ended. A single punish is safer than assuming the first pass is the entire sequence.
    • If the boss begins chaining attacks, prioritize surviving the complete sequence over maintaining pressure. The arena is large enough to reset the engagement.

Boss encounterSpoilers

  • Location
    Crater near Ninth Mt. Gelmir Campsite, Mt. Gelmir
  • Health
    Not stated

Begin by observing the charge pattern instead of immediately attacking. Roll through or around the charge, wait for the beast to finish turning, and use a brief punish before returning to a mobile position. When gravity magic begins, move laterally and avoid attacking through the buildup. Ranged players should keep changing direction so gravity projectiles do not meet a stationary target, while melee players should avoid staying beneath the body for too long because the tail and turning attacks can catch an apparently safe position.

Weaknesses

  • Reliable damage during recovery windows after committed charges and gravity attacks
  • Flanking opportunities when the head and front limbs are facing away from the player

Rewards

  • Fallingstar Beast Jaw
  • Runes

StrategySpoilers

  1. 01

    Start the approach with a complete preparation

    Prepare at Ninth Mt. Gelmir Campsite

    Rest at Ninth Mt. Gelmir Campsite before making the final approach. Refill healing, set the equipment you intend to use, and avoid entering the crater while carrying a loadout that needs a long uninterrupted setup.

    Location: Ninth Mt. Gelmir Campsite

    TipUse the Site of Grace to shorten retries instead of repeatedly fighting through the approach.

    Watch outThe boss is optional, so there is no reason to spend all healing and consumables on a low-confidence attempt.

    Checkpoint
  2. 02

    Reach the crater arena

    Climb through the upper Mt. Gelmir route

    Follow the climb from the campsite toward the crater, using the available ladders and mountain path rather than trying to cross the cliffs directly. Keep the camera controlled near ledges so an evasive movement does not become a fall.

    Location: Mt. Gelmir

    TipLook for the route upward and treat the crater as the destination; wandering away from the climb can add enemies without improving the boss position.

    Watch outThe approach is a traversal section, not part of the boss's health bar. If the route costs too many resources, return to the Site of Grace before entering the arena.

  3. 03

    Create a readable opening position

    Enter the crater and establish medium range

    Cross into the crater only after the camera and movement controls feel clear. Start far enough away to read the first charge, but do not retreat continuously to the arena edge because the beast can cover the distance quickly.

    Location: Crater near Ninth Mt. Gelmir Campsite

    TipThe open arena is an advantage when you keep the boss in view and preserve room behind you.

    Watch outEntering the crater starts the encounter; do not begin while still changing equipment or trying to recover from the approach.

  4. 04

    Survive the opening movement and identify the recovery window

    Read the first charge

    When the Full-Grown Fallingstar Beast lowers its body and rushes, roll through the line of travel or angle toward a flank. Wait for the beast to complete its turn before attacking, because the first movement may be followed by a body or tail strike.

    Location: Crater arena

    TipA late roll is generally more useful than sprinting away in a straight line, which can leave the beast close enough to catch the recovery.

    Watch outAttacking during the charge usually trades your damage for a hit from the boss; the safe punish begins after its movement has ended.

  5. 05

    Deal damage without becoming trapped beneath the boss

    Punish the head and front limbs briefly

    After a completed charge or committed close-range sequence, strike the head or front quarter if you are already in position. End the exchange quickly and move away before the beast can turn into a pincer, horn or tail follow-up.

    Location: Crater arena

    TipOne clean attack followed by repositioning is more dependable than a full combo whose final hit lands after the recovery has ended.

    Watch outThe large body can make the player feel protected underneath it, but the boss can turn and cover that space with body and tail attacks.

  6. 06

    Avoid ranged gravity pressure

    Evade gravity projectiles

    When gravity energy gathers and a projectile is prepared, keep moving sideways and watch the release rather than staring only at the boss's body. Roll through the impact timing if the projectile tracks your position and resume attacking only after the effect has passed.

    Location: Crater arena

    TipLateral movement is preferable to standing still for a cast or heal, because a stationary target gives the projectile a predictable destination.

    Watch outHealing during the buildup can fail if the projectile or the beast's next movement reaches you before the animation finishes.

  7. 07

    Avoid being drawn into the boss's close-range follow-up

    Reset after the gravity pull

    If the beast creates a pulling gravity effect, stop attacking and prioritize separation. Once the pull ends, wait for the follow-up burst or body movement before choosing whether to heal, cast, or approach again.

    Location: Crater arena

    TipTreat the pull as a positioning check rather than an invitation to force damage; surviving it leaves the arena open for the next cycle.

    Watch outContinuing a slow attack through the pull can leave you directly in front of the head when the gravity effect finishes.

  8. 08

    Finish the encounter without overcommitting

    Change the pace in the aggressive half

    As the boss loses health, assume that a charge or gravity move may chain into another attack. Delay your punish until the final movement is complete, then take a short exchange and retreat instead of trying to end the fight through uninterrupted pressure.

    Location: Crater arena

    TipThe arena allows repeated resets, so use distance to break an unsafe sequence rather than matching the boss attack for attack.

    Watch outThe most common late-fight mistake is treating the first pass of an extended charge as the end of the pattern and attacking before the follow-up has resolved.

  9. 09

    Secure the boss reward

    Collect the reward after the defeat

    Once the Full-Grown Fallingstar Beast is defeated, confirm the reward before leaving the crater. The encounter provides the Fallingstar Beast Jaw and runes, with the weapon being the main reason to complete this optional boss for many builds.

    Location: Crater near Ninth Mt. Gelmir Campsite

    TipIf the weapon is the goal, check the inventory before changing equipment or fast-travelling so you can confirm that the drop was collected.

    Watch outThere is no known quest choice to recover here, but leaving without checking the reward can make it harder to determine whether the encounter was completed.

    Checkpoint

Pre-fight checklist

  • Rest at Ninth Mt. Gelmir Campsite before the final climbThis makes repeated attempts less costly.
  • Equip a weapon or spell that can be used during short recovery windowsLong stationary attacks are easier for the boss to punish.
  • Leave room for rolling and camera correctionThe crater is open, but the beast's large body can obscure its turning attacks at close range.
  • Keep a response ready for gravity projectiles and the gravity pullDo not rely on a plan that requires standing still whenever the boss begins gathering gravity energy.
  • Decide whether the Fallingstar Beast Jaw is worth the attemptThe fight is optional and can be postponed if the reward does not fit the current character.Optional
  • Avoid spending all healing on the mountain approachReturn to the Site of Grace if the route leaves the character poorly prepared.

Weaknesses and damageSpoilers

Strengths

  • The boss combines high mobility with a large hitbox, allowing it to pressure players who assume its size makes it easy to circle.
  • Its charges can cross much of the crater and force the player to react while moving.
  • Gravity attacks punish stationary casting, healing and attacks with long recovery animations.
  • The head, pincers and tail give the boss meaningful coverage around its body, so standing behind it is not automatically safe.

Weaknesses

  • Committed charges and gravity attacks create recognizable recovery windows.
  • The open crater gives the player room to disengage and reset rather than fight continuously at close range.
  • A player who stays mobile can make gravity projectiles less reliable and preserve time to react.
  • The boss's large frame makes it possible to maintain visual contact and identify its major movement tells when the camera is managed carefully.

Best uses

  • Short melee punishments are preferable for players who can roll through the charge and reach the front quarter before the beast turns.
  • Ranged attacks work best when fired while moving and after the boss commits to a long animation, rather than from a fixed position at the far edge.
  • Shield users can use blocking to survive a mistake, but should still disengage after a sequence because gravity effects and repeated body pressure can make passive defense costly.
  • Characters built around the Fallingstar Beast Jaw should prioritize surviving the encounter over forcing a particular damage type, since the source pack does not verify a complete resistance chart.

Failure conditionsSpoilers

  • Being caught by the chargeRunning directly away can leave the player in the boss's path or unable to react to its turn. Roll through or angle away from the line of travel and wait for the movement to finish.
  • Attacking through gravity buildupThe player may be pulled or struck before a slow attack completes. Cancel the pressure plan, move away, and wait for the gravity effect to resolve.
  • Overcommitting after a successful punishThe beast can recover sooner than a long combo does. Stop after a brief exchange and reposition before attempting another attack.
  • Losing the boss in the cameraThe crater's open space helps movement, but the beast's size can obscure its limbs when the player remains underneath it. Recenter the camera before committing to another attack.
  • Fighting without enough healingThe mountain route can consume resources before the boss begins. Use Ninth Mt. Gelmir Campsite as the reset point and return with a full preparation.
  • Assuming the encounter is mandatoryThe boss is optional. If the current attempt is not productive, leave the crater and continue the region before returning with a stronger or better-suited setup.

On failure

The nearby Site of Grace is the practical retry checkpoint; the boss itself does not require a permanent quest decision.

Rewards and dropsSpoilers

  • Fallingstar Beast Jaw
    A unique weapon associated with the Full-Grown Fallingstar Beast. It is the encounter's most build-relevant reward and is especially worth pursuing if the character is designed to use this weapon's gravity-themed attacks.
  • Runes
    Defeating the boss grants a large rune reward for an optional Mt. Gelmir field encounter. The exact amount is not included here because it has not been verified for all game versions and conditions.

Lore

Fallingstar Beasts are creatures associated with meteors and gravity, and their presence links the ordinary wildlife of the Lands Between to the wider influence of the stars. The Full-Grown Fallingstar Beast represents the mature form of this creature, with a larger body, more developed pincers and a broader command of gravity-based attacks than the smaller versions encountered elsewhere.

Its crater is an important visual part of the encounter. The arena presents the beast as something that arrived through impact rather than as a creature placed in a conventional fortress or catacomb. The surrounding terrain also reinforces the connection between Mt. Gelmir's harsh volcanic landscape and the celestial forces represented by gravity magic.

The Fallingstar Beast Jaw extends this theme into the player's equipment. Its design and associated attacks make the reward a direct reminder that the boss is not simply a large animal encounter: it is one of the game's examples of gravity-aligned life and weaponry.

Related entities

Trivia

  • The Full-Grown Fallingstar Beast is fought in an impact crater rather than inside a conventional dungeon arena.
  • The encounter demonstrates the same gravity motif that appears in several other enemy, weapon and spell designs throughout Elden Ring.
  • The boss's reward makes it relevant beyond the rune payout: players pursuing a gravity-themed weapon setup may revisit the crater specifically for the Fallingstar Beast Jaw.
  • The crater's open layout supports a different rhythm from confined Fallingstar Beast encounters, because the player can use distance to reset after a charge or gravity sequence.

Relationships

Location

  • Mt. GelmirLocated inThe Full-Grown Fallingstar Beast's crater is found in Mt. Gelmir.
  • Ninth Mt. Gelmir CampsiteNearest checkpointThis Site of Grace is the main landmark for preparing for and retrying the encounter.