
Falx
Falx is Hornsent's unique paired curved sword in Shadow of the Erdtree. Its Revenger's Blade skill rushes forward before unleashing repeated paired slashes, rewarding Dexterity and consecutive-hit setups while tying acquisition to Hornsent's branching quest outcomes.
Key Takeaways
Falx is a Shadow of the Erdtree curved sword built around paired-blade attacks, innate blood loss, and an aggressive unique skill.
Paired curved-sword moveset
Falx is wielded as a pair of curved blades, giving it a distinct dual-weapon attack pattern rather than the standard single-sword moveset.
Bleed-focused pressure
Its innate blood-loss buildup rewards repeated close-range hits, while its short-range profile makes spacing and sustained aggression important.
DLC and Hornsent availability
Falx is a Shadow of the Erdtree weapon obtained through the Hornsent questline or encounter, so it is unavailable in the base game alone.
Fixed weapon identity
Falx uses a unique skill and a Somber reinforcement path; its skill and affinity are not freely customized like those of an infusible curved sword.
Strongest in committed melee exchanges
Its paired attacks and bleed support give Falx strong close-range pressure, but its limited reach and commitment make missed attacks costly against evasive enemies.
Less flexible than standard curved swords
Compared with infusible curved swords, Falx offers a more specialized paired moveset and fixed skill at the cost of affinity and Ash of War flexibility.
Overview
Falx is a Shadow of the Erdtree paired curved sword associated with Hornsent warriors. Its matched blades, innate bleed buildup, and forward-driving Revenger's Blade skill give it a more committed, aggressive role than a conventional single curved sword.
Falx belongs to Elden Ring's Curved Swords class, but its identity comes from being wielded as a paired weapon rather than as an ordinary one-bladed sidearm. The two blades support rapid close-range pressure while preserving the curved-sword class's emphasis on mobility and repeated strikes.
Its defining offensive feature is the Revenger's Blade weapon skill. The skill begins with a forceful forward attack and can lead into an additional sweeping slash, giving Falx a way to convert an opening into a committed sequence. That forward momentum also means it rewards players who are comfortable attacking inside an enemy's range rather than relying only on cautious single hits.
Falx also carries innate bleed buildup, so its role is not limited to direct physical damage. Repeated contact can contribute toward Hemorrhage, making the weapon more relevant to builds and encounters that already value status pressure. Its paired moveset and skill distinguish it from more interchangeable curved swords, even when those alternatives offer different affinities or Ash of War choices.
The weapon is exclusive to the Shadow of the Erdtree expansion and is tied to the Hornsent's storyline rather than being a routine early-game pickup. That context places Falx among the expansion's character-associated weapons: it is both a practical close-range option and a mechanical reminder of the Hornsent's combat style. Its later availability also makes it better understood as a progression or build choice for DLC content than as a general starting weapon.
Statistics
Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.
- CategoryCurved Swords
- Damage TypeSlash
- Primary ScalingDex C
- Weight4
- SkillFalx Skill
- Str Req10
- Dex Req16
- How to ObtainFound in the Land of Shadow, Shadow of the Erdtree
- DLCShadow of the Erdtree
Figures verified against Consolidated Game Weapons Database.
Compared to similar curved swords
| Weapon | Str Req | Dex Req | Weight | Primary Scaling |
|---|---|---|---|---|
| Falx | 10 | 16 | 4 | Dex C |
| Scavenger's Curved Sword | 10 | 14 | 4 | Dex D |
| Magma Blade | 10 | 14 | 4 | Dex D |
| Shamshir | 10 | 14 | 4 | Dex D |
| Shotel | 11 | 16 | 4 | Str E / Dex D |
Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.
How to Obtain
- Shadow of the Erdtree DLC.
- Progress through the DLC far enough to reach the Ancient Ruins of Rauh and defeat Messmer, Lord of Fire, where required by the alternate route.
- Falx is a one-per-playthrough reward from Hornsent; it is not purchased from a vendor and has no separate NG+ requirement.
- 01In the Shadow of the Erdtree DLC, progress Hornsent's quest into the Ancient Ruins of Rauh and defeat Hornsent when he invades near the Church of the Bud. The invasion is a guaranteed NPC encounter, and Hornsent drops Falx when defeated.
- 02If Hornsent was not encountered in that invasion route, defeat him at the Church of the Bud after defeating Messmer, Lord of Fire. This alternate encounter also guarantees Falx; killing Hornsent ends his quest and prevents later interactions with him in that playthrough.
Availability
Falx is not obtainable in the base game without Shadow of the Erdtree content.
Requires Shadow of the Erdtree expansion and access to its content
Availability is tied to progression through the expansion; it is not sold by a standard vendor.
Mechanics and Handling
Paired-blade moveset
Falx is a paired Curved Sword whose handling changes substantially when it is wielded with both hands. In that state, the character uses both blades for its powerstance-style attacks, giving the weapon a rapid sequence of crossing slashes rather than the single-blade presentation used when held in one hand. The attacks are most effective when Falx can stay close to a target; its momentum and repeated swings reward committing to an opening, but the sequence is less forgiving if an enemy can interrupt or evade the first strikes.
The weapon’s curved-sword pattern gives it quick light attacks and useful movement during attacks, while running and jumping attacks provide more committed entries into range. Falx is still a close-range weapon: its threat comes from fast chained hits and innate blood loss buildup, not from exceptional spacing or a defensive guard. Its dual-blade attacks can consume an opening quickly, so spacing the first approach and avoiding blind commitment are important against enemies with wide retaliation windows.
Revenger’s Blade
Falx has the fixed weapon skill Revenger’s Blade. The skill launches the wielder forward in a leaping attack with both blades, then follows with a plunging strike. It also supports an additional follow-up attack after the initial sequence, allowing the user to extend the assault when the target remains vulnerable. This gives Falx a more direct gap-closing option than its ordinary attacks, but the leap and follow-up still require a readable opening; using them into an active enemy attack can leave the wielder committed in front of the target.
Because Revenger’s Blade is Falx’s unique skill, the weapon is not handled like an ordinary infusible Curved Sword for skill selection. The skill is part of the weapon’s identity and complements its aggressive paired-blade moveset rather than supplying a ranged tool or a defensive counter. The weapon’s innate blood loss buildup applies through its attacks, while the skill’s main distinction is its forward movement and multi-stage attack sequence rather than a separately stated status multiplier.
Handling considerations
Falx is best understood as an offensive pressure weapon. Its fast paired attacks can build blood loss while a target is held in close combat, and Revenger’s Blade can bridge a short gap or punish a recovery animation. The same qualities create its main limitation: the weapon needs proximity, and its chained attacks and skill can carry the player into danger if the enemy is not actually staggered or committed.
Falx does not have a reload, ammunition, or temporary resource loop that governs its ordinary attacks. Its practical resource consideration is the FP cost of using its weapon skill, while the normal moveset is governed by the usual attack and stamina rules of Elden Ring. The weapon’s fixed skill and paired attack identity therefore matter more to its handling than custom Ash of War selection.
Upgrades and Variants
Strengths, Weaknesses and Best Uses
Strengths
- Its paired curved-sword moveset delivers rapid successive attacks, giving Falx strong pressure during short openings rather than requiring a single committed hit.
- Innate blood loss buildup rewards repeated contact and gives the weapon a clear role against enemies vulnerable to hemorrhage.
- Blind Spot provides a forward attack with lateral repositioning, allowing a practiced user to shift around an opponent and punish exposed sides.
- The paired weapon format supplies dual-blade attacks without requiring two separate weapons in the equipment loadout.
Weaknesses
- Falx must be used at close range, so whiffed attacks and poorly timed skill inputs can leave the wielder vulnerable.
- Its blood-loss advantage is reduced against enemies that resist or cannot suffer hemorrhage; the weapon then relies more heavily on its physical attacks.
- The paired moveset commits the user to an aggressive style and is less compatible with actively two-handing a shield or another off-hand tool.
- Blind Spot is most useful when the user can safely approach and read the target; it is not a substitute for spacing against large-area attacks.
Best uses
- Use Falx for aggressive melee against bleed-vulnerable PvE enemies, especially when repeated light attacks can be sustained during their recovery windows.
- Choose it for close-range pressure against human-sized targets where Blind Spot's repositioning can create an attack angle.
- It suits players who want a paired curved-sword moveset and are willing to trade defensive flexibility for mobility, rapid attacks, and status buildup.
Compared With Similar Weapons
| Weapon | Class and role | Skill and customization | Build fit | Why choose it |
|---|---|---|---|---|
| Falx | Blind Spot is fixed; cannot be infused or assigned another Ash of War | Dexterity-focused melee with innate blood loss | Choose it for its paired attacks, mobility-oriented skill, and bleed pressure | — |
| Scavenger's Curved Sword | Infusable and compatible with other Ashes of War | Flexible Dexterity or bleed setups; can be tuned with affinities | Choose it when customization or combining bleed with a different skill matters more than Falx's fixed moveset | — |
| Shamshir | Infusable and compatible with other Ashes of War | Dexterity-focused builds that value reach and adaptable skills | Choose it for a conventional single-sword moveset and broader weapon customization | — |
| Beastman's Curved Sword | Infusable and compatible with other Ashes of War | Strength/Dexterity builds, particularly when physical scaling is preferred | Choose it when a heavier curved-sword option better suits the build than Falx's paired attacks and innate bleed | — |
Lore and Design
Falx is presented as a weapon associated with the Hornsent, tying it to the warrior culture encountered in Shadow of the Erdtree. Its paired, strongly curved blades give it a distinctive visual identity within Elden Ring’s curved-sword roster, while its presentation emphasizes an aggressive, close-range fighting style.
The available item context supports the Hornsent association, but does not by itself establish a specific wielder, historical event, developer-intended real-world inspiration, or broader relationship to Hornsent society. No documented developer commentary or development history is included here.