
Warpick
Warpick is a purchasable hammer sold by the Twin Maiden Husks at Roundtable Hold. Unlike most hammers it emphasizes piercing damage, enabling counter-hit bonuses while retaining ordinary +25 upgrades, Kick, and full affinity and Ash customization.
Key Takeaways
Warpick is a standard Elden Ring hammer with a less typical piercing profile, making its damage type and adaptable upgrade path more important than raw weapon-class identity.
Piercing-oriented hammer
Unlike many hammers that emphasize strike damage, Warpick’s physical profile includes piercing damage, giving it a different matchup and counterattack context.
Flexible standard weapon
Warpick follows the standard reinforcement path and supports Ashes of War and affinity customization, so its skill and scaling can be adapted to a build.
Enemy-drop acquisition
It is obtained as an enemy drop from Godrick Soldiers; the page should distinguish this farmable route from guaranteed pickups or vendor availability.
Useful but short-ranged
Its hammer moveset provides close-range damage and commitment, but its reach remains a practical limitation when spacing against longer weapons.
Upgrade choice matters
Because its Ash of War and affinity can change, the relevant comparison is not only Warpick’s base profile but also how its upgraded scaling fits the intended attributes.
A sidegrade to strike hammers
Against a conventional strike-focused hammer such as Mace, Warpick is a damage-type and customization sidegrade rather than a universal replacement.
Overview
Warpick is a standard hammer in Elden Ring whose pick-like head gives it a piercing damage profile and a more thrust-oriented identity than many weapons in its class. It is a practical early-game armament rather than a unique or legendary weapon, with its value coming from moveset and customization rather than a special acquisition condition.
The Warpick occupies an unusual position within Elden Ring's hammer class. Although it belongs to a family commonly associated with compact, blunt weapons, its attacks use piercing damage, giving the weapon a distinct matchup profile and a different feel from strike-focused alternatives. Its close-range attacks reward deliberate spacing: the pick's forward emphasis makes it useful when the player wants a hammer that does not rely entirely on broad, short swings.
This is a conventional, upgradeable weapon rather than a fixed unique armament. Its default weapon skill is Endure, but the Warpick can be customized with compatible Ashes of War and affinities, allowing it to serve different physical-stat or elemental setups as the character develops. That flexibility matters more than any single headline property: the same weapon can be kept as a straightforward early-game tool or adapted to a later build when its original configuration no longer fits.
The weapon is associated with the base game and is obtainable through ordinary enemy-drop progression rather than a major boss reward or a distinctive quest sequence. Its availability makes it a plausible part of an early character's equipment, but its standard status also means it competes directly with other customizable hammers and piercing melee options. Choosing it is therefore mainly a question of preferred attack behaviour, damage type, and available Ashes of War, not access to an exclusive mechanic.
Compared with a typical strike-oriented hammer, the Warpick trades some of that familiar identity for piercing attacks and a more pointed presentation. It remains a compact melee weapon suited to players who want close-range commitment without moving into the slower, heavier great-hammer categories. The weapon's role is consequently straightforward: a flexible standard armament with a distinctive damage type, useful customization, and no DLC-only or mode-specific variant implied by its name.
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Statistics
Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.
- CategoryHammers
- Damage TypePierce
- Primary ScalingStr D / Dex D
- Weight4.5
- SkillAsh of War (varies)
- Str Req11
- Dex Req12
- How to ObtainLoot
Figures verified against Consolidated Game Weapons Database.
Compared to similar hammers
| Weapon | Str Req | Dex Req | Weight | Primary Scaling |
|---|---|---|---|---|
| Warpick | 11 | 12 | 4.5 | Str D / Dex D |
| Club | 12 | 6 | 4.5 | Str D |
| Hammer | 10 | 10 | 4.5 | Str D |
| Envoy's Horn | 10 | 10 | 5 | Arc C |
| Mace | 10 | 8 | 3.5 | Str D |
Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.
How to Obtain
- Access to Limgrave Tunnels or another area containing Miner enemies.
- No DLC, quest, boss, NG+, or one-per-playthrough requirement applies. The Warpick is farmable, but each individual Miner kill is not guaranteed to drop it.
- 01Travel to Limgrave Tunnels in northern Limgrave and defeat the Miner enemies inside. The Warpick is a random enemy drop rather than a guaranteed pickup, so repeat the route and rest at the Site of Grace to refresh the miners.
- 02Raya Lucaria Crystal Tunnel in Liurnia of the Lakes provides an alternate Miner-heavy farming location. No vendor, quest, boss reward, or special story choice is required; the weapon can be obtained whenever these areas are accessible.
Mechanics and Handling
The Warpick is a compact hammer whose defining combat distinction is its piercing damage rather than the strike damage associated with many weapons in the hammer class. Its attacks remain close-range and committed, so spacing matters: it is most comfortable when used inside an opponent’s guard or during openings rather than at the edge of melee range.
It does not build a status effect by default, and its standard skill is Endure. The weapon therefore has no built-in bleed, poison, frost or similar buildup to manage; its value comes from physical damage type, attack timing and the temporary defensive utility of its skill. No ammunition, reload or separate resource loop governs its ordinary attacks.
Piercing attacks and counter-hit timing
The Warpick’s thrusting-oriented attacks let it take advantage of Elden Ring’s piercing counterattack rules when a hit connects during an enemy’s attack animation. This is a conditional property of the damage type, not a permanent bonus to every strike, so the player must choose openings carefully. Its relatively compact reach makes spacing more demanding than with a longer polearm or great hammer, but the direct attack line can be useful against targets that are difficult to approach with broad swings.
The normal sequence is best treated as a committed close-range string: light attacks provide the quicker pressure, while the heavy attack and jump attack offer larger single-hit commitments. Charged attacks require a clear opening and are more vulnerable to interruption if released carelessly. The Warpick can be used one-handed with a shield or two-handed for a more aggressive melee setup; the latter does not change the weapon into a long-reach class weapon.
Endure and defensive handling
Endure briefly increases the user’s poise and reduces damage taken, allowing the player to commit to an attack or withstand a hit that would otherwise interrupt the action. It is a timing tool rather than a passive property of the Warpick: activate it before the expected exchange, then use the short window to trade, finish an attack or maintain pressure. Its usefulness depends on the encounter and on available FP.
The Warpick has no special durability or break-state mechanic beyond Elden Ring’s general weapon rules. Its default skill can be replaced only when the weapon’s reinforcement and affinity rules allow the chosen Ash of War; changing the skill may also alter its affinity and therefore its damage profile.
Upgrades and Variants
Strengths, Weaknesses and Best Uses
Strengths
- Its piercing damage gives a hammer-class weapon a useful alternative to the strike damage found on many other hammers, particularly against targets that are vulnerable to thrusting attacks.
- The Warpick is light for a melee weapon, reducing equip-load pressure and making it easier to combine with heavier armor or a shield.
- Its heavy attack supplies forward thrusting pressure, allowing it to punish openings without requiring the reach of a spear.
Weaknesses
- Its short hammer-class reach makes spacing more demanding than with spears, halberds, or other long weapons.
- It has no innate status buildup, so bleed, frost, or similar status strategies require external buffs or an appropriate affinity.
- The Warpick's modest size limits its ability to control groups compared with larger weapons, especially when several enemies approach from different angles.
Best uses
- Use it as a light, close-range sidearm for builds that want piercing attacks without committing to a long weapon.
- It suits encounters where thrust damage and the forward heavy attack can punish an enemy during a brief recovery window.
- It is a practical infusible weapon for testing different affinities or Ashes of War while keeping equip load low.
Compared With Similar Weapons
| Weapon | Class and damage profile | Distinctive trait | When it is the closer alternative |
|---|---|---|---|
| Mace | Straightforward blunt moveset with flexible Ash of War use | Choose it when strike damage and a conventional hammer moveset matter more than Warpick’s piercing attacks. | — |
| Morning Star | Bleed passive adds a status-oriented damage option | Prefer it for bleed pressure; Warpick is the simpler choice when piercing damage is the priority. | — |
| Hammer | Basic, adaptable hammer option | A practical alternative for a conventional hammer moveset without Warpick’s thrusting emphasis. | — |
| Pickaxe | Heavier adjacent weapon with a slower, more committed profile | Consider it when seeking a larger piercing weapon and accepting greater commitment than Warpick. | — |
Used In
- LimgraveThe Warpick is associated with Godrick Soldier drops in Limgrave, making the region its principal early-game acquisition area.
- Godrick SoldierGodrick Soldiers can drop the Warpick; this is a farmable enemy relationship rather than a named boss or quest connection.
Lore and Design
The Warpick’s item description frames it as a miner’s tool adapted for combat. Its pointed, beak-like head is presented primarily as equipment for breaking rock, while also serving as a weapon against human opponents. This gives the weapon a practical laboring origin rather than tying it to a named hero, faction, or major storyline.
No specific character, historical event, or canonical faction is associated with the Warpick in the available item-lore summary. Its significance is therefore limited and functional: it reflects the mining equipment found in the Lands Between and the miners’ use of specialized tools for defense. Claims that it represents a particular real-world pick or documented developer inspiration would go beyond the available evidence.