Weaponsupporting

Meteoric Ore Greatblade

The roster name Meteoric Ore Greatblade appears to refer to the Shadow of the Erdtree weapon Ancient Meteoric Ore Greatsword. Its exact entity name should be corrected before variant-specific stats are published.

Importance
supporting
MO
Elden Ring · weapon
01

Key Takeaways

“Meteoric Ore Greatblade” does not match a canonical Elden Ring weapon name. It appears to combine two separate weapons, so their classes, skills, requirements, upgrade paths, and acquisition routes must not be merged on one page.

01

Resolve the name before using stats

The closest base-game match is Meteoric Ore Blade, a katana with the Gravitas skill. It is not a greatsword or colossal sword, so a page using “Greatblade” should not inherit its identity or combat data without correction.

02

The DLC weapon is a different item

The Shadow of the Erdtree weapon Ancient Meteoric Ore Greatsword is a separate colossal sword with its own unique skill and DLC acquisition route. It should be treated as the likely match only if the intended name refers to the “Ancient” weapon.

03

Do not combine requirements or availability

Meteoric Ore Blade and Ancient Meteoric Ore Greatsword differ in weapon class, stat requirements, reinforcement path, location, and DLC scope. Their values and acquisition details must remain separate until the canonical target is confirmed.

04

Comparison depends on the corrected identity

For a katana comparison, use Meteoric Ore Blade alongside other intelligence-oriented or skill-focused katanas. For a colossal-sword comparison, use Ancient Meteoric Ore Greatsword alongside weapons with comparable strength, intelligence, reach, and commitment demands.

02

Overview

“Meteoric Ore Greatblade” does not match a verified Elden Ring weapon name in the available reference context, so its class, mechanics, progression role, and DLC status cannot be established safely.

The closest known canonical name is Ancient Meteoric Ore Greatsword, a Shadow of the Erdtree weapon, but that is a different entity and should not be substituted without confirmation.

Because the requested name may be a typo, alias, translation variant, or an item from another game or mod, this overview does not assign it a weapon class or describe a moveset, skill, acquisition route, or progression role.

Confirm the exact in-game name and whether the intended item is Ancient Meteoric Ore Greatsword before publishing the section. This avoids conflating separate Elden Ring weapons and preserves the required DLC and identity context.

03

Statistics

Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.

  • Category
    Greatswords
  • Damage Type
    Standard/Gravity
  • Primary Scaling
    Str D / Int D
  • Weight
    12
  • Skill
    Meteorite
  • Str Req
    20
  • Dex Req
    10
  • Int Req
    20
  • How to Obtain
    Dropped by Night's Cavalry variants

Figures verified against Consolidated Game Weapons Database.

04

Compared to similar greatswords

WeaponStr ReqDex ReqWeightPrimary Scaling
Meteoric Ore Greatblade201012Str D / Int D
Dragon King's Cragblade301012Str D
Sacred Relic Sword131312.5Fai C
Royal Greatsword201312.5Str D / Int D
Death's Poker201312.5Str D / Arc E

Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.

05

How to Obtain

Before you start
  • Shadow of the Erdtree is required.
  • Reach Scadu Altus and access the Ruined Forge of Starfall Past. No specific quest, boss defeat, or vendor purchase is required.
  1. 01Travel to the Ruined Forge of Starfall Past in western Scadu Altus. The dungeon is part of Shadow of the Erdtree and is not tied to a vendor, quest reward, or random enemy drop.
  2. 02Explore the forge until you reach its chest near the dungeon's conclusion, then open it to receive the Meteoric Ore Greatblade. The chest pickup is guaranteed; it is not a boss-drop roll. If left unopened, the chest can be revisited later. The weapon is obtained once per playthrough, with another copy available in a subsequent NG+ cycle.
06

Mechanics and Handling

Meteoric Ore Greatsword handles like a heavy colossal sword: its attacks cover useful space, but each swing commits the player to a comparatively deliberate animation. It is better suited to controlling an approach or punishing a recovery window than to rapidly correcting a missed attack at close range. Its weight also makes spacing important; starting an attack too near a target can leave insufficient time to react if the swing misses.

Colossal-sword moveset and spacing

The standard sequence uses broad, weighty swings rather than a compact dueling pattern. The weapon’s reach and attack arcs let it catch enemies in front of the wielder, while the commitment of those attacks rewards beginning the sequence from outside an opponent’s immediate counterattack range. Light attacks are most useful for punishing openings and managing ordinary enemies; charged heavy attacks are better reserved for clear stagger or recovery opportunities rather than used automatically in every exchange.

Its handling does not turn blocking or parrying into a defining feature. Players using a shield should treat the sword primarily as the damage weapon and choose openings that leave enough stamina and time to defend afterward. Against agile targets, a single well-spaced attack is generally safer than extending a full sequence without confirmation.

White Light Charge

Meteoric Ore Greatsword’s fixed weapon skill is White Light Charge. The skill drives the wielder forward with the blade held low and ends in a thrust. Its follow-up strong attack releases a gravitational explosion, giving the weapon a way to convert a successful approach into area pressure rather than relying only on its ordinary swings.

The forward movement can help close a gap, but it should not be treated as a guaranteed opener: the charge still commits the player to a visible sequence, and a missed thrust can leave the wielder exposed. The follow-up is most practical when the initial engagement connects or when an enemy is committed to a recovery animation. Because the skill is fixed, this weapon cannot be tailored with a different Ash of War to replace that approach-and-explosion pattern.

Resource and status behaviour

The weapon’s distinctive combat identity comes from its colossal-sword moveset and White Light Charge rather than a reload cycle, ammunition system, or throw-and-return mechanic. No weapon-specific passive buildup is assumed here; any status effects or temporary bonuses supplied by the wider build should be kept separate from the sword’s own handling.

07

Upgrades and Variants

08

Strengths, Weaknesses and Best Uses

Strengths

  • The weapon’s heavy greatsword moveset provides substantial stagger pressure, making committed attacks useful against enemies vulnerable to poise damage.
  • Its unique skill combines a forward charge with a follow-up area burst, giving the weapon a way to pressure targets beyond its normal swing sequence.
  • Its physical-and-magic damage profile can make it useful against targets that are less resistant to one of those damage types, subject to the target’s defenses.

Weaknesses

  • The colossal-sword moveset is slow and commitment-heavy, so missed attacks leave less opportunity to evade or react than faster weapon classes.
  • Its substantial weight and attribute demands restrict equipment-load flexibility and limit access for characters that are not built around heavy weapons.
  • The skill’s forward commitment can be difficult to use safely against highly mobile enemies or bosses with frequent punish windows.

Best uses

  • Use it for deliberate PvE trading and stagger-oriented play when there is enough space to commit to heavy attacks.
  • Use the weapon skill to close distance or punish a predictable opening, rather than treating it as a universally safe approach.
  • Pair it with a build that can meet its requirements while preserving medium equipment load, stamina for its committed attacks, and defensive options between openings.