Weaponmajor

Ancient Meteoric Ore Greatsword

Ancient Meteoric Ore Greatsword is a Shadow of the Erdtree colossal sword recovered from the Ruined Forge of Starfall Past. Its Strength/Arcane requirements and White Light Charge skill create a heavy melee weapon with an explosive, long-distance thrust.

Importance
major
AM
Elden Ring · weapon
01

Key Takeaways

The Ancient Meteoric Ore Greatsword is a Shadow of the Erdtree colossal sword built around gravity-themed attacks rather than a conventional physical-only greatsword. Its fixed skill, stat demands, and somber upgrade path make it a specialized weapon for strength-focused characters who also meet its Intelligence requirement.

01

Gravity-focused colossal sword

This unique colossal sword combines heavy melee attacks with gravity-infused weapon actions, giving it a distinct role among Elden Ring’s large weapons.

02

White Light Charge is its defining skill

Its fixed weapon skill drives the sword into the ground and releases a gravity-themed blast, making the skill an important part of the weapon’s damage and crowd-control identity.

03

Requires Strength and Intelligence

The weapon has a substantial Strength requirement and also requires Intelligence, so it is not a straightforward choice for a pure Strength character who has not invested in the secondary attribute.

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Found in Shadow of the Erdtree

The Ancient Meteoric Ore Greatsword is obtained in the Ruined Forge of Starfall Past, making Shadow of the Erdtree access a condition for acquiring it.

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Powerful but demanding in close quarters

Its large weapon class and gravity skill reward committed attacks and controlled spacing, but the sword’s weight, slower animations, and attribute demands limit its flexibility compared with faster weapons.

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Fixed, somber-upgrade weapon

It uses the unique-weapon reinforcement path with Somber Smithing Stones, and its innate skill cannot be replaced through Ashes of War or normal affinity customization.

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A different option from Ruins Greatsword

Both weapons occupy the colossal-sword and gravity-themed space, but the Ancient Meteoric Ore Greatsword offers a different moveset and skill profile, so the comparison depends on preferred attacks and build requirements rather than gravity affinity alone.

02

Overview

The Ancient Meteoric Ore Greatsword is a unique colossal sword from Elden Ring: Shadow of the Erdtree. Its defining skill, White Light Charge, combines a forward rush with a burst of light and a follow-up ground attack, giving the weapon a more active role than a conventional colossal sword.

Ancient Meteoric Ore Greatsword is a DLC-exclusive unique weapon built for close-range strength-focused play with an unusual burst option. It is substantially more than a conventional heavy blade: its dedicated White Light Charge skill lets the wielder brace the weapon, surge toward a target, and release a burst of white light. The skill can then lead into a forceful ground attack, creating a compact sequence that covers approach, impact, and follow-up pressure.

That behaviour gives the sword a distinct combat role among Elden Ring’s colossal swords. Standard colossal swords generally ask the player to win exchanges through reach, timing, and committed swings; this weapon can instead begin an engagement by closing distance with its weapon skill. The charge is still a committed action rather than a replacement for careful spacing, but it gives the sword a way to initiate against targets that would otherwise be awkward to approach with ordinary attacks.

The Ancient Meteoric Ore Greatsword is especially notable for being a fixed, named weapon rather than a normal armament that can be freely reshaped with Ashes of War and affinities. Its identity therefore comes from the complete package of colossal-sword attacks, its attribute demands and scaling, and White Light Charge rather than from choosing a skill to suit a particular encounter. That makes it a more defined alternative to customizable greatswords, while also limiting how much the player can adapt its core moveset.

Because it belongs to Shadow of the Erdtree, the weapon is relevant to DLC progression rather than the base-game armament pool. It can enter a character’s arsenal during the expansion without being treated as a variant of a base-game greatsword. Players comparing it with other colossal swords should focus on its dedicated approach-and-burst skill, fixed weapon identity, and upgrade path, not on raw attack figures alone; those values depend on reinforcement and the wielder’s attributes.

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Statistics

Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.

  • Category
    Greatswords
  • Damage Type
    Standard/Gravity
  • Primary Scaling
    Str D / Int D
  • Weight
    13
  • Skill
    Meteorite
  • Str Req
    24
  • Dex Req
    10
  • Int Req
    20
  • How to Obtain
    Dropped by a boss enemy in the Scadu Altus region, Shadow of the Erdtree
  • DLC
    Shadow of the Erdtree

Figures verified against Consolidated Game Weapons Database.

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Compared to similar greatswords

WeaponStr ReqDex ReqWeightPrimary Scaling
Ancient Meteoric Ore Greatsword241013Str D / Int D
Starscourge Greatsword301013Str C
Marais Executioner's Sword211513Str D / Dex D
Alabaster Lord's Sword201013Str D / Arc E
Greatsword of Solitude211313Str C / Dex D

Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.

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How to Obtain

Before you start
  • Shadow of the Erdtree is required. To enter the Realm of Shadow, the character must have defeated Starscourge Radahn and Mohg, Lord of Blood, then interacted with the withered arm at Mohg’s arena.
  • The weapon is obtainable once per playthrough from the altar; it is not a missable quest reward and has no separate NG+ requirement.
  1. 01Enter the Shadow of the Erdtree expansion and travel to the Ruined Forge of Starfall Past in Gravesite Plain, in the area west of Castle Ensis. The dungeon entrance is accessible from the overworld without starting a quest or obtaining a special key.
  2. 02Explore the Ruined Forge of Starfall Past until you reach its final chamber. The Ancient Meteoric Ore Greatsword is not an enemy drop, vendor purchase, or random reward; it is obtained by interacting with the altar at the dungeon’s end.
  3. 03Take the weapon from the altar to complete the acquisition. This is a guaranteed pickup during that playthrough, and the dungeon does not require a boss reward sequence or a separate NPC quest to make the weapon appear.
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Availability

Base game without Shadow of the Erdtreeunavailable

Requires Shadow of the Erdtree is required.

The Ancient Meteoric Ore Greatsword is DLC content and does not appear in the base-game weapon pool, vendors, or progression.

Shadow of the Erdtree — standard playthroughavailable

Requires Access to the Shadow of the Erdtree expansion and the DLC world; no vendor purchase or currency requirement.

It is obtained as a fixed pickup in the DLC rather than through shop stock or a random enemy-drop table. No specific boss-clear requirement is associated with its availability.

Shadow of the Erdtree — New Game Plusavailable

Requires Shadow of the Erdtree access in the current playthrough.

The weapon remains obtainable through the DLC pickup route in New Game Plus; no separate NG+ tier, price, or vendor condition applies.

07

Mechanics and Handling

The Ancient Meteoric Ore Greatsword handles like a committed colossal weapon, but its attack profile is not limited to broad sweeping strikes. Its ordinary attacks cover space with heavy horizontal cuts, while its heavier attack gives the weapon a forward thrusting option. That distinction matters in narrow approaches and against targets whose hitbox is easier to reach from directly in front than from the side.

Its attacks demand deliberate spacing. Recovery after a missed swing leaves the wielder exposed, so the weapon is better at punishing an opening than at continuously chasing a mobile target. Two-handing improves the weapon’s practical handling through Elden Ring’s normal strength rules, but it does not turn the sword into a fast dueling weapon. Short attack strings, jump attacks, and attacks made immediately after an enemy’s recovery are safer applications than repeatedly committing to a full sequence.

Sweeps, Thrusts, and Commitment

The regular light-attack sequence uses the broad coverage expected from a colossal sword, making it useful when several enemies approach from the same general direction. Its heavy attack supplies a more linear answer: a forward thrust that concentrates the attack in front of the character rather than spreading coverage across a wide arc. This gives the weapon a meaningful choice between controlling nearby space and exploiting a clear opening.

The thrusting heavy attack is especially useful when a target is already in front of the wielder or when a wide swing would collide with terrain. It still carries the commitment of a colossal weapon, however. The longer wind-up and recovery make it a poor response to an enemy that can quickly sidestep, disengage, or interrupt the attack. Jumping attacks provide another way to close distance, but they should be treated as deliberate gap-closing or posture-pressure tools rather than a replacement for normal spacing.

White Light Charge

White Light Charge is the weapon’s defining skill. The wielder lowers the blade, surges forward, and drives it upward while releasing a burst of white light. The skill therefore combines movement, a direct weapon hit, and an area-like burst at the end of the attack rather than functioning as a simple stationary slash.

The forward movement helps the weapon reach enemies that are just outside ordinary melee range, while the upward release can catch a target that remains close during the thrust. The attack is most reliable when aimed through an opening or used against an enemy whose movement is already constrained. It is less dependable as an unconfirmed approach against a highly mobile opponent, since committing to the charge can carry the wielder past the preferred spacing or into a counterattack.

White Light Charge also has a follow-up input. The follow-up extends the skill’s attack sequence instead of requiring the player to return immediately to the normal moveset. Because the opening charge is already a commitment, the second input should be used when the first contact has connected or the opponent is unable to retaliate; continuing automatically is not always the safer choice. The skill consumes FP, so repeated use competes with the rest of the character’s skill and spell resources.

Range, Hit Confirmation, and Defensive Use

The sword’s reach is most valuable when the wielder begins an attack before the opponent reaches striking distance. Its wide normal swings can discourage direct approaches, while the thrusting heavy attack and White Light Charge cover more linear engagement patterns. Neither option removes the need to manage stamina, recovery, or the enemy’s attack timing.

The Ancient Meteoric Ore Greatsword is an attacking weapon rather than a defensive one. Its swings do not replace a shield, a dodge, or deliberate positioning, and the weapon’s large animations make panic attacks easy to punish. It has no melee ammunition, magazine, reload cycle, or durability loop to manage; the relevant resource attached to its signature action is FP, while ordinary attacks are governed by the usual stamina and recovery constraints of Elden Ring combat.

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Upgrades and Variants

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Strengths, Weaknesses and Best Uses

Strengths

  • The White Light Charge skill combines a forward advance with a gravity effect and explosive impact, giving the weapon a way to approach and punish groups rather than relying only on ordinary greatsword swings.
  • Its Colossal Sword moveset provides substantial stance-pressure potential through committed heavy attacks, making it suitable for players who deliberately trade speed for openings against large PvE targets.
  • The weapon’s physical-and-magic damage profile lets a Strength/Intelligence build use both attributes offensively instead of treating Intelligence as a requirement with no combat return.
  • As a Somber weapon with a fixed unique skill, its intended setup is straightforward: it does not require choosing an Ash of War or testing affinities to make the weapon’s signature mechanic function.

Weaknesses

  • The high Strength requirement, Intelligence requirement and heavy weapon class restrict it to builds prepared to invest in both physical and magical offense; it is not a convenient sidearm for a dexterity-focused or low-Strength character.
  • Its split physical/magic damage can lose effectiveness against enemies with strong resistance to either component, compared with a weapon whose damage is concentrated in one type.
  • The Colossal Sword attacks and White Light Charge commit the player to conspicuous animations. Missed swings or a poorly timed skill leave less opportunity to recover than faster weapons provide.
  • The gravity pull is matchup-dependent: enemies that resist or ignore the effect will not provide the same grouping benefit, and the skill’s forward approach can be anticipated in PvP or by mobile enemies.
  • Its fixed skill and Somber upgrade path reduce customization compared with an infusible greatsword that can change Ashes of War, affinities or damage specialization.

Best uses

  • Use it in PvE against clustered ordinary enemies or groups susceptible to gravity effects, where White Light Charge can combine positioning control with area damage.
  • Use it as the main weapon of a Strength/Intelligence hybrid that wants a committed Colossal Sword moveset and a weapon skill capable of opening an approach.
  • Use its stance pressure against large or slower targets when the player can create safe attack windows; it is less suited to constant hit-and-run exchanges.
  • Treat it as a specialized gravity weapon rather than a universal replacement for faster swords, especially in encounters where the skill cannot control the target or where magic resistance is prominent.
10

Compared With Similar Weapons

Compared With Similar Weapons
WeaponClass and build roleDistinctive mechanicMain trade-off or use case
Ancient Meteoric Ore GreatswordWhite Light Charge combines a forward thrust with a follow-up gravitational explosion, giving the weapon a more active gap-closing option than a standard colossal swordFixed skill and unique reinforcement path limit customization; best suited to builds that can support its heavy melee commitment and gravity-focused skill—
Ruins GreatswordWave of Destruction projects a powerful gravitational attack in front of the userA stronger fit when ranged skill coverage is more important than Ancient Meteoric Ore Greatsword's forward charge and explosive follow-up—
Fallingstar Beast JawGravity Bolt provides a repeatable ranged attack that can pressure targets without committing to a full melee approachOffers more reliable distance control, while Ancient Meteoric Ore Greatsword is the closer-range choice for users who want its thrust-and-explosion sequence—
GreatswordInfusion and Ash of War flexibility allow it to be adapted to different attributes and combat plansLacks Ancient Meteoric Ore Greatsword's fixed gravity skill, but is the more customizable option for players who already have a preferred Ash of War or affinity—
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Lore and Design

The Ancient Meteoric Ore Greatsword is framed through its item lore as a weapon forged from ancient meteoric material. Its unusually thick, heavy blade is part of that identity, presenting the sword as something shaped by material from beyond the ordinary smithing traditions of the Lands Between rather than as a conventional greatsword with a purely terrestrial origin.

Its design connects that celestial origin to gravity-themed weaponry. The unique skill, White Light Charge, reinforces the association through a forward charge and a concentrated burst of white light, giving the weapon a visual and mechanical expression of meteoric force. This supports a restrained reading of the sword as a relic of star-related martial culture, but the available lore does not establish a specific named wielder, faction, or historical event as its canonical origin. No reliable developer commentary or documented real-world design reference is established here.

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Trivia

  • The “Ancient” in the name distinguishes this weapon from the separate Meteoric Ore Blade; it is not an upgraded or greatsword version of that katana.
  • Its item lore connects the weapon’s meteoric material with an ancient sky-watching people, giving the sword a broader celestial association than its name alone suggests.