Weaponsupporting

Ivory Sickle

Ivory Sickle is a small Intelligence dagger found in the Village of the Albinaurics. It deals physical and magic damage with Quickstep, but its fixed affinity and limited reach make it a thematic lightweight sidearm rather than a universal caster weapon.

Importance
supporting
IS
Elden Ring · weapon
01

Key Takeaways

The Ivory Sickle is a lightweight dagger found in the Village of the Albinaurics. Its defining feature is the Quickstep skill, making it a mobility-focused sidearm rather than a weapon built around innate status buildup.

01

Mobility-focused dagger

Quickstep lets the wielder reposition rapidly, giving the Ivory Sickle a distinct evasive role in close-range combat.

02

Fixed early-world pickup

It is obtained from a corpse in the Village of the Albinaurics, rather than through a random enemy drop or vendor rotation.

03

Light and undemanding

Its low weight and modest attribute requirements make it practical as a secondary weapon for many Dexterity-leaning setups.

04

Short reach, no innate buildup

The Ivory Sickle has dagger-range limitations and does not provide a built-in status effect, so it relies on positioning, rapid attacks, or customization.

05

Customizable standard weapon

It follows the standard reinforcement path and can be adapted through Ashes of War, allowing its default Quickstep role to change when a different skill or affinity is preferable.

06

A mobility alternative among daggers

Compared with status-oriented daggers, the Ivory Sickle emphasizes evasion and flexible weapon customization over innate buildup pressure.

02

Overview

Ivory Sickle is a small dagger in Elden Ring, associated with the Albinaurics and distinguished by its Intelligence requirement and Quickstep weapon skill. It is a compact, mobility-oriented sidearm rather than a general replacement for the game’s stronger dedicated dagger options.

The Ivory Sickle occupies a narrow role among Elden Ring’s daggers. Its identity is tied to the Albinaurics, while its combat profile makes it relevant to characters who can meet its Intelligence demand and want a light melee weapon with an evasive skill. The weapon is therefore more distinctive for its requirements, theme, and handling option than for introducing a separate damage system or an unusual attack pattern.

Quickstep is the Ivory Sickle’s defining practical feature. The skill lets its user reposition rapidly around an opponent, giving the weapon a more mobile feel than a dagger used only for close-range attacks and critical hits. That does not make it a universal best choice: Quickstep is most useful when spacing and repositioning matter, while another dagger may better suit a character focused on reach, critical damage, innate status buildup, or a different skill.

The sickle is especially notable as an Intelligence-compatible dagger that can accompany a spellcaster or another build with a modest Intelligence investment. It can provide a close-range option without requiring the player to abandon a light, evasive style, although its short reach still demands deliberate positioning. Players who want a dagger primarily for bleed, poison, or a specialized unique skill should compare it with weapons built around those properties instead.

In progression terms, Ivory Sickle is a focused sidegrade obtained in the base game rather than a Shadow of the Erdtree weapon or a separate variant. Its location in the Village of the Albinaurics gives it a clear connection to one of Elden Ring’s recurring peoples, but the weapon remains mechanically straightforward: a light dagger whose value depends on build compatibility and Quickstep access. Its page is useful chiefly for clarifying that role and distinguishing it from more specialized daggers.

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Statistics

Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.

  • Category
    Reapers
  • Damage Type
    Slash
  • Primary Scaling
    Dex C
  • Weight
    4.5
  • Skill
    Ivory Sickle Skill
  • Str Req
    8
  • Dex Req
    15
  • How to Obtain
    Dropped by Grave Warden Duelist

Figures verified against Consolidated Game Weapons Database.

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Compared to similar reapers

WeaponStr ReqDex ReqWeightPrimary Scaling
Ivory Sickle8154.5Dex C
Festive Sickle10165Dex C
Rib Rake10165.5Dex C
Scythe12156.5Dex C
Halo Scythe15108.5Fai D

Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.

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How to Obtain

  1. 01Travel to the Village of the Albinaurics in southwest Liurnia of the Lakes. The Ivory Sickle is a guaranteed pickup from a corpse within the village; it is not purchased from a vendor, awarded by a quest, or dropped by an enemy.
  2. 02Reach the village through its lower approach and search the corpses among the ruined buildings until you collect the Ivory Sickle. The pickup is available in the base game without a boss, quest, or story-progress requirement and can be collected before completing the village’s other events.
  3. 03This is a fixed world pickup rather than a random drop. It is not normally missable, but the individual copy is limited to one pickup per playthrough; another copy requires obtaining it again in New Game Plus. No separate DLC or mode gate applies.
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Mechanics and Handling

The Ivory Sickle uses the close-range dagger moveset: its attacks come out quickly and are suited to short punish windows, but its reach is limited. It is most dependable when the wielder stays close enough to maintain pressure rather than trying to control space from outside an opponent’s attack range.

Dagger Moveset and Spacing

Its ordinary attacks are fast slashing strikes, making the weapon responsive for interrupting openings and building repeated hit pressure. That speed does not remove the dagger’s main limitation: the short blade can whiff against enemies whose hurtboxes or attack ranges place them just beyond its reach. The Ivory Sickle therefore rewards deliberate positioning, especially against enemies with long weapons or wide area attacks.

The weapon can be used in either hand and supports the normal close-range options associated with daggers, including jumping attacks and charged attacks. These attacks remain proximity tools rather than long-range answers; committing to them without first creating an opening leaves the user vulnerable to retaliation.

Quickstep

The Ivory Sickle’s weapon skill is Quickstep. Activating it makes the character perform a rapid evasive step, with directional input allowing the movement to be aimed rather than treated as a fixed retreat. This is useful for slipping around an attack, closing a small gap, or repositioning to a more favorable angle before the next dagger strike.

Quickstep is a movement skill, not a damage-over-time effect or a replacement for the weapon’s attacks. It consumes FP, so repeated use is constrained by the character’s available resource and recovery options. Its value is highest when the player uses it to avoid a specific attack or preserve close range; using it without a clear positioning purpose can spend FP without creating a meaningful opening.

Status and Special Behaviour

The Ivory Sickle does not have a distinctive innate status buildup or a weapon-specific transformation that changes its attack pattern. Its mechanical identity comes from the combination of quick dagger attacks and Quickstep. Any additional status or damage behaviour depends on the weapon’s reinforcement and affinity choices or on external buffs, rather than being an inherent special effect that should be treated as part of the base moveset.

07

Upgrades and Variants

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Strengths, Weaknesses and Best Uses

Strengths

  • Very low weight makes the Ivory Sickle easy to carry as a backup weapon without materially competing for equipment load.
  • Its dagger moveset provides quick attacks, letting a character punish brief openings rather than committing to long attack animations.
  • The standard weapon upgrade path and Ash of War compatibility allow it to be adapted with different affinities or utility skills instead of locking the weapon to one damage setup.
  • Quickstep gives it a mobility option for repositioning around attacks, which is useful when the weapon is kept in the active slot.

Weaknesses

  • The dagger's short reach makes spacing demanding; it can fail to connect against enemies that a longer weapon could hit safely.
  • Its light attacks offer limited stagger pressure, so heavily armored or poise-resistant enemies are difficult to interrupt with ordinary strikes.
  • Using it as a primary weapon requires repeated close-range engagements, increasing exposure to enemy hitboxes and reducing the safety of attacking from outside melee range.
  • Quickstep improves movement but does not remove the weapon's limited reach or compensate for poor timing.

Best uses

  • A lightweight sidearm for builds that need a fast melee option without adding much equipment burden.
  • Close-range punish windows against enemies that are vulnerable after an attack but difficult to approach with slower weapons.
  • An Ash of War or affinity platform for players who value customization more than a fixed signature weapon skill.
  • Mobile melee play where Quickstep is used to reposition, circle an enemy, or disengage before a counterattack.
09

Compared With Similar Weapons

Compared With Similar Weapons
WeaponClass and roleDamage/status profileSkill and build fitChoose it when…
Ivory SicklePhysical and magic damage; no innate status buildupQuickstep; suits Dexterity/Intelligence characters that want a fast close-range optionYou want a compact magic-damage dagger without committing to a larger weapon class.—
Crystal KnifePhysical and magic damage; no innate status buildupQuickstep; a comparable Intelligence-focused choice with a different scaling profileYou want to compare Ivory Sickle with another dedicated magic-damage dagger.—
WakizashiPhysical damage with innate Bleed buildupQuickstep; favors Dexterity and bleed-oriented setupsYou value status buildup or pairing a dagger with a katana more than magic damage.—
MisericordePhysical damage; its main distinction is critical-hit potential rather than elemental damageQuickstep; works well for riposte and backstab-focused playYou are building around critical attacks and can create openings for them.—
10

Lore and Design

The Ivory Sickle is presented as a sacred weapon of the Ancestral Followers, the underground hunters associated with worship of ancestral spirits. Its item lore connects the sickle’s ivory construction with the group’s reverence for animal remains and their broader belief that life emerges from death. That association gives the weapon significance beyond its role as a lightweight sickle: it reflects the Ancestral Followers’ distinctive spiritual tradition and their rejection of ordinary human civilization. No documented developer commentary or official design source establishes a real-world inspiration for the weapon, so its visual resemblance to historical sickles should not be treated as confirmed intent.