Weaponsupporting

Beast Claw

Beast Claw is a paired Shadow of the Erdtree hand-to-hand weapon dropped by Logur in Gravesite Plain. Its low stance, lunging slashes, innate bleed, and ordinary affinity path favor aggressive Dexterity or status builds.

Importance
supporting
BC
Elden Ring · weapon
01

Key Takeaways

Beast Claw is a Shadow of the Erdtree weapon built around aggressive, sweeping claw attacks and rapid follow-ups.

01

DLC weapon with a specific acquisition route

Beast Claw is obtained by defeating Logur, the Beast Claw, in Shadow of the Erdtree; it is not part of the base-game weapon pool.

02

Broad, aggressive moveset

Its distinctive moveset uses wide claw sweeps and committed multi-hit attacks, giving it more area coverage than its compact appearance suggests.

03

Savage Claws skill

The weapon’s Savage Claws skill delivers a rapid claw assault and supports an additional follow-up input, making it central to the weapon’s close-range pressure.

04

Strongest at close range

Beast Claw can pressure nearby targets with repeated attacks, but its short effective reach and committed animations make spacing and attack timing important limitations.

05

Flexible standard upgrade path

Unlike unique Somber weapons, Beast Claw uses the standard reinforcement path and can be customized through Elden Ring’s compatible Ash of War and affinity systems.

06

A distinct alternative to ordinary claws

Compared with conventional Claw weapons, Beast Claw is defined less by a compact paired-claw pattern and more by its broad, sweeping attacks and dedicated skill.

02

Overview

Beast Claw is a Shadow of the Erdtree fist weapon built around aggressive, sweeping claw strikes and a distinctive forward-moving attack rhythm. It is a standard weapon rather than a legendary armament, but its moveset gives it a clearer identity than a simple damage-sidegrade.

Beast Claw belongs to Elden Ring’s close-range fist-weapon family and is exclusive to the Shadow of the Erdtree expansion. Its attacks are performed as slashing claw swipes rather than conventional punches, giving the weapon a broad, predatory feel in both its ordinary attack strings and its more committed attacks. The defining choice is not a separate ranged mode or a complicated stance system, but the way its animations carry the wielder into and through the target.

In practical combat, Beast Claw is suited to players who want to stay close and maintain pressure. Its sweeping motions can catch nearby enemies across a wider area than the compact animations of many basic fist weapons, while the forward movement helps it remain engaged with a target. That same commitment can make spacing and recovery important: the weapon rewards attacking from an informed position rather than treating every opening as safe.

Its weapon skill, Savage Claws, reinforces this identity by turning the claws into a rapid sequence of slashes. The skill is the main feature that separates Beast Claw from more conventional fist options, because it gives the weapon a dedicated burst of aggressive movement instead of relying only on the class’s shared attack patterns. The exact value of that burst depends on reinforcement, affinity, attributes, and the encounter, so Beast Claw should not be judged by an assumed universal damage figure.

Beast Claw therefore occupies a specialised role among Elden Ring’s fast melee choices: it is a DLC fist weapon for players who prefer mobility, close-range pressure, and a claw-focused moveset over the more familiar rhythm of straight punches or ordinary paired claws. Its place in progression is tied to Shadow of the Erdtree rather than the base-game roster, and its usefulness depends on whether a build can support sustained melee commitment and the weapon’s attribute demands. It is best understood as a moveset-driven option, not as a universal replacement for every fist weapon.

03

Statistics

Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.

  • Category
    Beast Claws
  • Damage Type
    Strike
  • Primary Scaling
    Str C
  • Weight
    6.5
  • Skill
    Beast Claw skill
  • Str Req
    18
  • Dex Req
    10
  • How to Obtain
    Shadow of the Erdtree - Land of Shadow loot
  • DLC
    Shadow of the Erdtree

Figures verified against Consolidated Game Weapons Database.

04

Compared to similar beast claws

WeaponStr ReqDex ReqWeightPrimary Scaling
Beast Claw18106.5Str C
Bloodfiend's Arm18107.5Arc C

Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.

05

How to Obtain

Before you start
  • Shadow of the Erdtree is required; Beast Claw is DLC content.
  • No quest, boss, stat, or story-progression prerequisite is required beyond reaching the encounter area. The weapon is normally obtainable once the DLC’s Gravesite Plain is accessible.
  1. 01Enter Shadow of the Erdtree and travel through Gravesite Plain to the forested area southeast of the Gravesite Plain Site of Grace, near the small pond. Logur, Beast Claw, appears there as a hostile NPC.
  2. 02Defeat Logur, Beast Claw. The weapon is his guaranteed reward, so no drop-rate farming is required. Beast Claw is obtained directly from this encounter rather than from a vendor, chest, quest reward, or boss.
06

Availability

Base game without Shadow of the Erdtreeunavailable

Requires Shadow of the Erdtree expansion required

Beast Claw is downloadable-content weapon content and does not appear in the base-game weapon pool.

Shadow of the Erdtreeavailable

Requires Shadow of the Erdtree expansion required

No vendor price or separate proficiency gate applies. The weapon can be used in the expansion's standard PvE and PvP modes once obtained.

07

Mechanics and Handling

Beast Claw is a close-range claw weapon built around aggressive forward pressure rather than careful spacing. Its attacks keep the wielder low and use broad, sweeping slashes, giving the weapon more lateral coverage than its short visual reach suggests. That coverage can catch nearby targets, but the claws still require the player to remain inside ordinary melee range.

Low, sweeping attack pattern

The regular attacks form a rapid sequence of slashes with noticeable forward commitment. The wide arcs are useful against groups directly in front of the player, while the relatively short reach makes whiffing costly against enemies with longer weapons. Beast Claw is most comfortable when attacking from the side or after an opening, rather than trading from maximum distance. Its claw-style animation also makes spacing important: the weapon can connect with several nearby targets, but the outer edge of the sweep is not a substitute for a long-reaching class.

Innate blood loss and repeated contact

Beast Claw has innate blood loss buildup. Its fast, multi-hit attack pattern gives that status effect repeated opportunities to accumulate when successive strikes connect, although the result depends on the target's resistance and the player's overall setup. Missed attacks contribute nothing, so the weapon rewards staying close without blindly extending a combo into an enemy's recovery window.

Savage Claws

The weapon's unique skill, Savage Claws, performs a forceful clawing attack with a broad sweep. It is primarily a pressure and punish tool: use it after an enemy commits or when several targets are close enough for the arc to reach them. The skill does not turn Beast Claw into a ranged weapon, and its forward commitment can leave the player exposed if activated from neutral against an opponent that can retaliate immediately.

Handling limitations

Beast Claw is not a defensive weapon. Its value comes from movement, attack timing and status pressure rather than reach, guarding strength or a special ranged option. Against a single large enemy, staying near the flank can make the sweeping pattern easier to use; against a fast enemy, short reach and committed animations make patience more important than continuously attacking.

08

Upgrades and Variants

09

Strengths, Weaknesses and Best Uses

Strengths

  • Its Beast Claw moveset delivers rapid successive slashes, letting it maintain pressure when an enemy gives you a sustained close-range opening.
  • Savage Claws provides a weapon-specific offensive skill rather than relying on a generic Ash of War; its follow-up continues the clawing attack for additional forward pressure.
  • The claw-focused moveset offers a more aggressive alternative to conventional fist and claw weapons, with attacks suited to circling and punishing openings at close range.

Weaknesses

  • Its effectiveness depends on staying within melee distance, so enemies that retreat, fly, or punish prolonged aggression can deny much of its moveset.
  • Repeated slashes commit the player to an offensive sequence; attacking through an enemy's active hitbox or a delayed boss attack can leave limited time to evade.
  • The weapon's identity is tied to sustained physical pressure, making it less suitable for players who want reach, a defensive moveset, or a primarily ranged solution.

Best uses

  • Aggressive PvE play against enemies that can be safely approached and pressured through successive openings.
  • Close-range boss punish windows where Savage Claws and its follow-up can be completed without trading into the next attack.
  • A melee build looking for a distinctive claw-style moveset and a dedicated offensive skill rather than a conventional sword or generic fist attack.
10

Compared With Similar Weapons

Compared With Similar Weapons
WeaponClass and roleDefining mechanicCustomization and use case
Beast ClawRaking Claws gives it a distinctive forward-raking attack patternA strong fit for players who want a somber-upgrade claw with a built-in skill rather than a freely interchangeable Ash of War—
ClawsA conventional claw moveset with a customizable weapon skillBetter suited to builds that want to choose the Ash of War and affinity instead of using a fixed signature skill—
Bloodhound ClawsCombines claw attacks with Bloodhound StepUseful when evasive mobility is more important to the build than Beast Claw's forward pressure—
Raptor TalonsIts weapon skill and jump-attack focus support a more aerial playstylePrefer this alternative when the build is organized around jump attacks rather than Beast Claw's dedicated skill—
11

Lore and Design

Beast Claw’s item text presents it as a weapon fashioned from the claw of a beast, establishing its animal origin as the central piece of its identity. The description does not name the beast or provide a broader history for the weapon, so claims about a specific creature, culture, or real-world inspiration should not be treated as canon.

The weapon is associated in-game with Logur, Beast Claw, the hostile warrior who yields it in the Gravesite Plain. That connection gives the weapon a direct relationship to a named character, but the available item framing does not by itself explain whether Logur created it, transformed it, or merely wielded it. Its claw-like form and savage attack theme reinforce the beast motif, while the exact combat behaviour belongs in the mechanics section.

12

Trivia

  • Beast Claw is a Shadow of the Erdtree weapon belonging to the expansion’s hand-to-hand arsenal, rather than the older claw weapon category. Its presentation as a pair of natural-looking claws also distinguishes it visually from conventional manufactured claw armaments.
  • The weapon’s unique skill is named Raging Beast Claw, reinforcing the beast motif without making Beast Claw a transformation or character-specific weapon. The separate Red Bear’s Claw is a different DLC weapon, despite the similar naming.