
Pike
Pike is an exceptionally long ordinary spear found on a corpse in Stormveil Castle. It offers extreme thrusting reach, shield-poke utility, Charge Forth, and full affinity and Ash customization.
Key Takeaways
The Pike is a reach-focused Great Spear for characters who want thrusting attacks, shield-compatible pressure, and flexible reinforcement choices.
Great Spear with extended reach
Its defining advantage is its long thrusting reach, which helps maintain spacing against enemies that punish close-range trading.
Charge Forth is the default skill
The Pike begins with Charge Forth, a forward-driving weapon skill; because the weapon is customizable, its Ash of War can be changed where the chosen affinity allows it.
Requires a substantial Strength investment
The Pike requires 20 Strength and 14 Dexterity, so it is not an early universal fit for every melee character.
Stormveil Castle provides an early acquisition route
A Pike can be obtained in Stormveil Castle, giving suitable characters access to the weapon during the main game’s early progression.
Flexible for shield-based setups
Its thrusting moveset can be used while guarding with a shield, allowing attacks from behind guard rather than requiring every opening to begin with a full defensive reset.
Reach comes with heavier commitment
Compared with lighter thrusting weapons such as Spears, the Pike emphasizes spacing and individual attack reach over quick handling and low equipment burden.
Overview
Pike is a base-game Elden Ring great spear built around exceptional thrusting reach and deliberate spacing. It is a conventional, customizable weapon rather than a unique or legendary armament, making its value depend on how well a build uses range and sustained melee control.
As a great spear, the Pike occupies a middle ground between ordinary spears and heavier reach-focused weapons. Its defining contribution is distance: its thrusting attacks let the wielder threaten enemies from farther away than many comparable melee options, while still supporting the shield-and-spear style associated with the class. That reach is useful for controlling approach angles, punishing openings, and attacking around some enemy hitboxes, but it does not remove the commitment of a relatively substantial melee weapon.
The Pike is most distinct when the player treats spacing as part of the weapon rather than relying only on raw damage. Its attacks are directional thrusts, so positioning matters more than with weapons that cover a broad area through sweeping swings. The tradeoff is that missed attacks can be more costly, especially in confined spaces or against enemies that stay inside the weapon’s preferred distance. Its role is therefore practical and technical: it rewards keeping an opponent at the end of the attack rather than trading blows at close range.
Unlike Elden Ring’s unique weapons, the Pike follows the ordinary reinforcement and customization framework for compatible standard armaments. That gives it a place in progression for characters who want a long-reaching thrusting weapon without committing to a fixed unique skill or a named boss reward. Its eventual suitability depends on the chosen attributes, affinity, Ash of War, and upgrade state; those variables are separate from the Pike’s basic identity as a long-reach great spear.
The Pike is a sensible alternative when regular spears do not provide enough reach or when a build wants a great spear that can be adapted rather than a weapon defined by a special, unchangeable package. It is less attractive for players who prioritize rapid, low-commitment attacks, sweeping crowd control, or a lightweight sidearm. In PvE, its spacing can make ordinary melee encounters more manageable; in PvP, its value is more dependent on prediction, roll timing, and whether the opponent can safely enter its range.
Statistics
Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.
- CategorySpears
- Damage TypePierce
- Primary ScalingStr D
- Weight8.5
- SkillAsh of War (varies)
- Str Req18
- Dex Req11
- How to ObtainLoot, long range
Figures verified against Consolidated Game Weapons Database.
Compared to similar spears
| Weapon | Str Req | Dex Req | Weight | Primary Scaling |
|---|---|---|---|---|
| Pike | 18 | 11 | 8.5 | Str D |
| Smithscript Spear | 13 | 18 | 7.5 | Dex C |
| Bolt of Gransax | 18 | 15 | 10.5 | Dex C / Arc D |
| Cross-Naginata | 13 | 17 | 6.5 | Dex C |
| Partisan | 12 | 13 | 6 | Str D / Dex D |
Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.
How to Obtain
- 01Travel to Stormveil Castle in Limgrave and enter the castle courtyard. The Pike is a guaranteed pickup from a corpse in the courtyard, in the area guarded by Stormveil soldiers and a giant.
- 02Loot the corpse to obtain the Pike. This is a fixed world pickup rather than an enemy drop, vendor purchase, quest reward, or boss reward; no separate mission or key item is required. The pickup remains available if you leave and return to Stormveil Castle.
Mechanics and Handling
The Pike is a spacing-focused Great Spear whose handling is defined by forward thrusts, substantial reach, and the commitment of its larger weapon class. Its attacks keep the character moving into the target rather than covering a broad area, so precision and distance management matter more than crowd-clearing. The long shaft can also make close walls, corners, and uneven terrain more awkward than open-ground combat. Its reach is a practical advantage, not a guarantee: fast enemies can still enter its recovery window if an attack is started too early or from poor spacing.
Thrusting moveset and spacing
The Pike's normal attacks are primarily forward-facing thrusts. This gives it a narrow attack line that is effective against a single target directly in front of the wielder, while offering less lateral coverage than sweeping weapon classes. Light attacks are useful for testing distance and punishing an approach; heavier attacks require more commitment and are better used after an enemy whiffs, during a stagger window, or when its movement is predictable. Running, jumping, and crouching attacks preserve the weapon's thrusting identity and can help close distance, but they should not be treated as area attacks.
Shield use and defensive pressure
As a Great Spear, the Pike can support a shield-oriented style: thrusting attacks may be performed while guarding when the weapon is used with a compatible shield setup. This lets the user maintain defensive coverage while applying pressure, although the attack still consumes stamina and does not remove the need to manage guard damage. Two-handing the Pike gives up that shield interaction in exchange for the handling and attribute benefits associated with two-handing a weapon. The choice therefore changes its role rather than simply improving every situation.
Charge skill
The Pike's default weapon skill is Charge. It sends the wielder forward in a committed rush before finishing with an upward thrust, making it most useful when there is a clear lane to the target. The movement can close space or punish an enemy that is already locked into an animation, but it is unsafe when aimed through a crowded group or at an opponent able to sidestep. Because the skill is tied to the weapon's forward-reaching identity, it complements deliberate spacing rather than replacing ordinary attacks. The Pike can use a different Ash of War when the applicable affinity and skill restrictions allow it.
Status and special handling
The Pike does not have an innate status effect that defines its attacks. Its distinctive behaviour instead comes from reach, thrust damage delivery, shield-compatible pressure, and the Charge skill. It has no ammunition, reload cycle, or temporary resource mechanic unique to the weapon, and its handling does not depend on a break state.
Upgrades and Variants
Strengths, Weaknesses and Best Uses
Strengths
- Very long reach lets the Pike threaten enemies from outside the spacing of many melee weapons and punish approaches without standing directly beside the target.
- Its spear-style thrusting attacks support a shield-oriented playstyle: the wielder can maintain guard while attacking, subject to the normal stamina and blocking tradeoffs.
- As a customizable great spear, it can use compatible Ashes of War and affinities, allowing its role to be adjusted for different attribute setups rather than locking the user to one skill.
Weaknesses
- The Pike is heavier and more cumbersome than ordinary spears, so it places greater demands on equip load and generally offers less agile handling.
- Its long thrust-focused moveset is less comfortable when enemies crowd the wielder or attack from multiple directions, where lateral coverage and quick repositioning matter more.
- Great-spear attacks require more commitment than lighter spear attacks; missed swings can leave the user exposed, especially when fighting without a shield or against fast opponents.
Best uses
- Use it for deliberate melee spacing against single targets, where its reach makes safe punish windows easier to establish.
- Pair it with a shield for a guarded poking setup that keeps pressure on enemies while preserving defensive coverage.
- Choose it when a build wants a long-reach thrusting weapon but still values the ability to change its skill or affinity through Elden Ring's weapon-customization system.
Compared With Similar Weapons
| Weapon | Class and role | Distinctive trade-off | Best fit |
|---|---|---|---|
| Lance | A practical alternative for mounted combat; its shared skill makes the handling comparison direct | Strength-focused melee setups that value mounted attacks and straightforward thrusts | — |
| Treespear | Uses a fixed skill and supports a different attribute profile, making it less flexible for general infusion-focused setups | Faith builds that want a great spear while keeping access to holy-themed attacks | — |
| Cross-Naginata | Offers a broader attack profile and passive status pressure, while Pike emphasizes long-range thrusting | Dexterity or bleed-oriented builds that prefer status application over Pike’s reach-focused role | — |