
Bonny Butchering Knife
Bonny Butchering Knife is a Shadow of the Erdtree greataxe found in Bonny Village. Its butcher-blade shape, attack-based healing identity, and Hone Blade skill suit aggressive Strength play that can keep landing hits without overcommitting.
Key Takeaways
DLC cleaver
Bonny Butchering Knife is a Shadow of the Erdtree great axe built around a large, committed butcher-knife moveset rather than a conventional sword.
Where it appears
It is found in Bonny Village, so obtaining it requires access to the Shadow of the Erdtree area and progression to that location.
Heavy commitment
Its broad close-range attacks can pressure nearby targets, but their commitment makes spacing and attack timing more important than with faster weapons.
Regular progression
As a standard Elden Ring weapon, it follows the ordinary reinforcement and customization framework rather than a unique Somber upgrade path.
Overview
Bonny Butchering Knife is a Shadow of the Erdtree great axe with an unusually oversized knife profile, innate blood-loss utility, and the unique Savage Slashes skill. It is a DLC weapon found in Bonny Village, offering a close-range alternative to the base-game Butchering Knife rather than a direct replacement for every great axe.
The weapon belongs to Elden Ring's great axe family, but its presentation and name tie it specifically to the butchering practices associated with Bonny Village. Its identity comes less from a complicated transformation system than from combining a heavy axe moveset with a knife-like silhouette and a weapon-specific skill. That makes it a distinctive DLC pickup for characters already comfortable with committed melee attacks.
Savage Slashes is the Bonny Butchering Knife's defining combat feature. It gives the weapon a dedicated offensive action instead of simply borrowing the standard skill associated with many ordinary great axes. The knife also supports blood-loss pressure, so its role extends beyond straightforward physical damage; however, the weapon still asks the player to manage spacing, attack commitment, and openings rather than treating bleed as a substitute for melee fundamentals.
Its place in progression is straightforward: this is a Shadow of the Erdtree weapon and is not part of the base-game roster. The relevant context is therefore the Realm of Shadow and DLC progression, not a hidden base-game variant or an alternate mode version. Its find in Bonny Village makes it especially relevant to players exploring that area and investigating the village's weapon-related lore.
Compared with the base-game Butchering Knife, the Bonny weapon is best understood as a separate DLC great axe with its own presentation and skill identity. The two should not be treated as interchangeable entries or as simple reinforcement variants. Players choosing between them should focus on moveset feel, skill preference, attribute compatibility, and the value they place on the Bonny version's blood-loss-oriented identity rather than on the shared butcher-knife theme.
Statistics
Elden Ring publishes no 0–100 stat bars, so this page lists the verified requirements, scaling and handling figures instead. Taken from the project's verified weapons database, not from generated text.
- CategoryDaggers
- Damage TypeSlash/Pierce
- Primary ScalingDex D
- Weight1.5
- SkillQuickstep
- Str Req5
- Dex Req13
- How to ObtainFound in the Belurat / Shadow Keep area, Shadow of the Erdtree
- DLCShadow of the Erdtree
Figures verified against Consolidated Game Weapons Database.
Compared to similar daggers
| Weapon | Str Req | Dex Req | Weight | Primary Scaling |
|---|---|---|---|---|
| Bonny Butchering Knife | 5 | 13 | 1.5 | Dex D |
| Misericorde | 5 | 13 | 1.5 | Dex D / Fai D |
| Dagger | 5 | 9 | 1.5 | Dex D |
| Blade of Calling | 7 | 13 | 1.5 | Dex C |
| Crystal Knife | 5 | 15 | 1.5 | Dex D / Int D |
Requirements, scaling grades and weight are the game’s own published figures. From Consolidated Game Weapons Database.
How to Obtain
- Shadow of the Erdtree DLC
- Access to Scadu Altus and Bonny Village
- 01In the Shadow of the Erdtree DLC, travel to Bonny Village in Scadu Altus. The Bonny Butchering Knife is a guaranteed item pickup from a corpse within the village, rather than an enemy drop, vendor purchase, quest reward, or boss reward.
- 02Reach Bonny Village through the underground route beneath Moorth Ruins, then search the village’s corpses for the pickup. No quest completion, boss defeat, NG+ cycle, or additional item is required.
Availability
Requires Shadow of the Erdtree ownership and access to its game area
Not available in the base game. It is not a vendor-priced weapon, and no separate difficulty or NG+ availability restriction is established here.
Mechanics and Handling
Bonny Butchering Knife uses the committed, close-range attack rhythm of a Greataxe: its swings cover a broad area but leave the wielder exposed longer than faster axe or curved-sword attacks. Its effective reach is limited enough that spacing matters, especially against enemies that retreat after a hit. The weapon also has innate blood loss buildup, so repeated connections can reward staying engaged, although the buildup is most reliable against targets that can bleed.
Hone Stone and follow-up attack
Its fixed weapon skill, Hone Stone, sharpens the blade and temporarily raises its attack power. The skill can then be followed by a normal attack for a stronger slash, making the buff most useful when activated during a safe opening rather than at the start of an exchange. Because the skill is tied to the weapon, Bonny Butchering Knife does not function like an ordinary infusable weapon with a freely replaceable Ash of War.
Handling and commitment
The standard attacks are best used when the wielder has room to complete a swing or can punish a recovery animation. Jumping and charged heavy attacks provide heavier commitment and are more dangerous to use blindly, but they can help pressure enemies vulnerable to stagger. The knife's bleed effect and Hone Stone reward deliberate attack windows; neither removes the need to manage distance or avoid trading against faster opponents.
Upgrades and Variants
Strengths, Weaknesses and Best Uses
Strengths
- Innate blood-loss buildup gives repeated hits a status-pressure role without requiring an affinity change.
- Neck Swipe provides a distinctive low-profile attack sequence for close-range engagements and can be followed by an additional slash when the opening is safe.
Weaknesses
- Its short butcher-knife profile limits the spacing advantage available from longer axe and great-weapon alternatives.
- The weapon's status value is reduced against enemies that cannot bleed, while Neck Swipe requires close positioning and leaves less room for recovery if it misses.
Best uses
- PvE against bleed-susceptible enemies where sustained melee contact can trigger blood loss.
- Close-range pressure against human-sized targets, using Neck Swipe when an enemy's recovery or approach creates a safe opening.
- A physical melee setup that wants innate bleed pressure without making the weapon's entire role depend on a ranged attack or spell.
Compared With Similar Weapons
| Weapon | Class / role | Distinctive trait | Main trade-off |
|---|---|---|---|
| Bonny Butchering Knife | Unique Cleaver skill and innate Blood Loss buildup | Less flexible than standard infusable daggers because its skill is fixed | — |
| Great Knife | Infusable dagger with a customizable Ash of War | Lacks the Bonny Butchering Knife’s unique skill | — |
| Bloodstained Dagger | Innate Blood Loss and broader infusion flexibility | Does not provide the Bonny Butchering Knife’s distinctive Cleaver skill | — |
| Misericorde | Very high critical-hit focus | Less suited to sustained bleed pressure than the Bonny Butchering Knife | — |
Lore and Design
The Bonny Butchering Knife’s item text connects it to Bonny Village and the Omenkillers, giving it a localized role in the Shadow of the Erdtree setting rather than a documented association with a named major character. Its significance comes from the village’s broader depiction as a place of brutal butchery and human experimentation. No official design commentary or real-world inspiration is established here, so visual resemblance should not be treated as evidence of either.